/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/ |
CollisionShape.java | 40 * This Object holds information about a jbullet CollisionShape to be able to reuse 45 public abstract class CollisionShape implements Savable { 47 protected com.bulletphysics.collision.shapes.CollisionShape cShape; 51 public CollisionShape() { 71 public com.bulletphysics.collision.shapes.CollisionShape getCShape() { 78 public void setCShape(com.bulletphysics.collision.shapes.CollisionShape cShape) {
|
CompoundCollisionShape.java | 56 public class CompoundCollisionShape extends CollisionShape { 69 public void addChildShape(CollisionShape shape, Vector3f location) { 81 public void addChildShape(CollisionShape shape, Vector3f location, Matrix3f rotation) { 92 private void addChildShapeDirect(CollisionShape shape, Vector3f location, Matrix3f rotation) { 106 public void removeChildShape(CollisionShape shape) {
|
BoxCollisionShape.java | 47 public class BoxCollisionShape extends CollisionShape {
|
PlaneCollisionShape.java | 21 public class PlaneCollisionShape extends CollisionShape{
|
SphereCollisionShape.java | 46 public class SphereCollisionShape extends CollisionShape {
|
CapsuleCollisionShape.java | 48 public class CapsuleCollisionShape extends CollisionShape{
|
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/collision/shapes/infos/ |
ChildCollisionShape.java | 8 import com.jme3.bullet.collision.shapes.CollisionShape; 22 public CollisionShape shape; 27 public ChildCollisionShape(Vector3f location, Matrix3f rotation, CollisionShape shape) { 44 shape = (CollisionShape) capsule.readSavable("shape", new BoxCollisionShape(new Vector3f(1, 1, 1)));
|
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/util/ |
DebugShapeFactory.java | 34 import com.jme3.bullet.collision.shapes.CollisionShape; 61 * @param collisionShape 64 public static Spatial getDebugShape(CollisionShape collisionShape) { 65 if (collisionShape == null) { 69 if (collisionShape instanceof CompoundCollisionShape) { 70 CompoundCollisionShape shape = (CompoundCollisionShape) collisionShape; 75 CollisionShape ccollisionShape = childCollisionShape.shape; 95 debugShape = createDebugShape(collisionShape); 104 private static Geometry createDebugShape(CollisionShape shape) [all...] |
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/ |
CollisionShape.java | 41 * This Object holds information about a jbullet CollisionShape to be able to reuse 46 public abstract class CollisionShape implements Savable { 52 public CollisionShape() { 125 Logger.getLogger(this.getClass().getName()).log(Level.INFO, "Finalizing CollisionShape {0}", Long.toHexString(objectId));
|
CompoundCollisionShape.java | 53 public class CompoundCollisionShape extends CollisionShape { 67 public void addChildShape(CollisionShape shape, Vector3f location) { 80 public void addChildShape(CollisionShape shape, Vector3f location, Matrix3f rotation) { 92 private void addChildShapeDirect(CollisionShape shape, Vector3f location, Matrix3f rotation) { 107 public void removeChildShape(CollisionShape shape) {
|
BoxCollisionShape.java | 47 public class BoxCollisionShape extends CollisionShape {
|
CylinderCollisionShape.java | 47 public class CylinderCollisionShape extends CollisionShape {
|
PlaneCollisionShape.java | 22 public class PlaneCollisionShape extends CollisionShape{
|
SphereCollisionShape.java | 46 public class SphereCollisionShape extends CollisionShape {
|
CapsuleCollisionShape.java | 46 public class CapsuleCollisionShape extends CollisionShape{
|
ConeCollisionShape.java | 20 public class ConeCollisionShape extends CollisionShape {
|
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/ |
PhysicsCollisionObject.java | 35 import com.jme3.bullet.collision.shapes.CollisionShape; 65 protected CollisionShape collisionShape; 88 * Sets a CollisionShape to this physics object, note that the object should 91 * @param collisionShape the CollisionShape to set 93 public void setCollisionShape(CollisionShape collisionShape) { 94 this.collisionShape = collisionShape; [all...] |
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/ |
PhysicsCollisionObject.java | 35 import com.jme3.bullet.collision.shapes.CollisionShape; 62 protected CollisionShape collisionShape; 85 * Sets a CollisionShape to this physics object, note that the object should 88 * @param collisionShape the CollisionShape to set 90 public void setCollisionShape(CollisionShape collisionShape) { 91 this.collisionShape = collisionShape; [all...] |
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/util/ |
CollisionShapeFactory.java | 53 * returns the correct transform for a collisionshape in relation 54 * to the ancestor for which the collisionshape is generated 112 CollisionShape childShape = dynamic 163 public static CollisionShape createMeshShape(Spatial spatial) { 184 public static CollisionShape createDynamicMeshShape(Spatial spatial) { 195 public static CollisionShape createBoxShape(Spatial spatial) { 257 CollisionShape child = childCollisionShape.shape;
|
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/util/ |
DebugShapeFactory.java | 39 import com.jme3.bullet.collision.shapes.CollisionShape; 70 * @param collisionShape 73 public static Spatial getDebugShape(CollisionShape collisionShape) { 74 if (collisionShape == null) { 78 if (collisionShape instanceof CompoundCollisionShape) { 79 CompoundCollisionShape shape = (CompoundCollisionShape) collisionShape; 84 CollisionShape ccollisionShape = childCollisionShape.shape; 105 debugShape = createDebugShape(collisionShape); 114 private static Geometry createDebugShape(CollisionShape shape) [all...] |
/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
TestGhostObject.java | 40 import com.jme3.bullet.collision.shapes.CollisionShape; 69 // CollisionShape to be shared across several boxes. 70 CollisionShape shape = new BoxCollisionShape(new Vector3f(1, 1, 1));
|
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/ |
PhysicsGhostObject.java | 35 import com.jme3.bullet.collision.shapes.CollisionShape; 67 public PhysicsGhostObject(CollisionShape shape) { 68 collisionShape = shape; 72 public PhysicsGhostObject(Spatial child, CollisionShape shape) { 73 collisionShape = shape; 89 attachCollisionShape(objectId, collisionShape.getObjectId()); 97 public void setCollisionShape(CollisionShape collisionShape) { 98 super.setCollisionShape(collisionShape); 102 attachCollisionShape(objectId, collisionShape.getObjectId()) [all...] |
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/ |
PhysicsGhostObject.java | 38 import com.jme3.bullet.collision.shapes.CollisionShape; 74 public PhysicsGhostObject(CollisionShape shape) { 75 collisionShape = shape; 79 public PhysicsGhostObject(Spatial child, CollisionShape shape) { 80 collisionShape = shape; 89 gObject.setCollisionShape(collisionShape.getCShape()); 94 public void setCollisionShape(CollisionShape collisionShape) { 95 super.setCollisionShape(collisionShape); 99 gObject.setCollisionShape(collisionShape.getCShape()) [all...] |
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ |
GhostControl.java | 8 import com.jme3.bullet.collision.shapes.CollisionShape; 38 public GhostControl(CollisionShape shape) { 70 GhostControl control = new GhostControl(collisionShape);
|
/external/jmonkeyengine/engine/src/test/jme3test/helloworld/ |
HelloCollision.java | 39 import com.jme3.bullet.collision.shapes.CollisionShape; 92 CollisionShape sceneShape =
|