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    Searched refs:CreateBitmapShader (Results 1 - 25 of 55) sorted by null

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  /external/webkit/Source/WebCore/platform/graphics/android/
PatternAndroid.cpp 58 m_pattern = SkShader::CreateBitmapShader(ref->bitmap(),
  /external/webkit/Source/WebCore/platform/graphics/skia/
PatternSkia.cpp 68 m_pattern = SkShader::CreateBitmapShader(*bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode);
91 m_pattern = SkShader::CreateBitmapShader(bm2, tileModeX, tileModeY);
  /external/skia/gm/
tinybitmap.cpp 50 SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode,
bigmatrix.cpp 73 SkShader* shader = SkShader::CreateBitmapShader(
samplerstress.cpp 84 fShader.reset(SkShader::CreateBitmapShader(fTexture,
aarectmodes.cpp 117 SkShader* s = SkShader::CreateBitmapShader(bm,
giantbitmap.cpp 99 SkShader* s = SkShader::CreateBitmapShader(getBitmap(), fMode, fMode);
hairmodes.cpp 68 SkShader* s = SkShader::CreateBitmapShader(bm,
shadertext3.cpp 104 SkAutoTUnref<SkShader> shader(SkShader::CreateBitmapShader(bmp,
tilemodes.cpp 48 SkShader* shader = SkShader::CreateBitmapShader(bm, tmx, tmy);
155 return SkShader::CreateBitmapShader(bm, tx, ty);
  /external/skia/tests/
ShaderOpacityTest.cpp 18 SkShader* shader = SkShader::CreateBitmapShader(bmp,
28 shader = SkShader::CreateBitmapShader(bmp,
36 shader = SkShader::CreateBitmapShader(bmp,
44 shader = SkShader::CreateBitmapShader(bmp,
PipeTest.cpp 37 SkShader* shader = SkShader::CreateBitmapShader(bm, SkShader::kClamp_TileMode,
BitmapHeapTest.cpp 49 SkShader* bitmapShader = SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode,
  /external/skia/include/core/
SkShader.h 340 static SkShader* CreateBitmapShader(const SkBitmap& src,
369 static SkShader* CreateBitmapShader(const SkBitmap& src,
  /external/skia/legacy/include/core/
SkShader.h 279 static SkShader* CreateBitmapShader(const SkBitmap& src,
306 static SkShader* CreateBitmapShader(const SkBitmap& src,
  /external/skia/legacy/src/animator/
SkDrawShader.cpp 76 SkShader* shader = SkShader::CreateBitmapShader(image->fBitmap,
  /external/skia/src/animator/
SkDrawShader.cpp 76 SkShader* shader = SkShader::CreateBitmapShader(image->fBitmap,
  /external/skia/legacy/src/utils/
SkMeshUtils.cpp 95 p.setShader(SkShader::CreateBitmapShader(bitmap,
  /external/skia/legacy/src/views/
SkParsePaint.cpp 57 return SkShader::CreateBitmapShader(bm, mode, mode);
SkProgressView.cpp 114 SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode) :
  /external/skia/src/utils/
SkMeshUtils.cpp 95 p.setShader(SkShader::CreateBitmapShader(bitmap,
  /external/skia/src/views/
SkParsePaint.cpp 57 return SkShader::CreateBitmapShader(bm, mode, mode);
SkProgressView.cpp 114 SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode) :
  /external/skia/bench/
RepeatTileBench.cpp 113 SkShader* s = SkShader::CreateBitmapShader(bm,
TileBench.cpp 62 SkShader* s = SkShader::CreateBitmapShader(bm, xTile, yTile);

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