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    Searched refs:DEBUG_LAYERS (Results 1 - 9 of 9) sorted by null

  /frameworks/base/libs/hwui/
Debug.h 45 #define DEBUG_LAYERS 0
LayerCache.h 32 #if DEBUG_LAYERS
LayerCache.cpp 122 #if DEBUG_LAYERS
Layer.h 259 #if DEBUG_LAYERS
  /external/webkit/Source/WebCore/platform/graphics/android/utils/
ClassTracker.cpp 38 #define DEBUG_LAYERS
39 #undef DEBUG_LAYERS
107 #ifdef DEBUG_LAYERS
  /frameworks/base/services/java/com/android/server/wm/
AppWindowAnimator.java 135 if (WindowManagerService.DEBUG_LAYERS) Slog.v(TAG, "Updating layer " + w + ": "
DisplayMagnifier.java 64 private static final boolean DEBUG_LAYERS = false;
124 if (DEBUG_LAYERS) {
WindowStateAnimator.java 53 static final boolean DEBUG_LAYERS = WindowManagerService.DEBUG_LAYERS;
338 if (DEBUG_LAYERS) Slog.v(TAG, "Stepping win " + this
    [all...]
WindowManagerService.java 182 static final boolean DEBUG_LAYERS = false;
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