/sdk/emulator/opengl/tests/ut_renderer/ |
X11RendererSurface.cpp | 44 int depth = DefaultDepth(dpy, defaultScreen);
|
X11Windowing.cpp | 93 int depth = DefaultDepth(dpy, defaultScreen);
|
/external/qemu/distrib/sdl-1.2.15/src/video/x11/ |
SDL_x11wm.c | 66 dbpp = DefaultDepth(SDL_Display, SDL_Screen); 195 DefaultDepth(SDL_Display, SDL_Screen), 202 DefaultDepth(SDL_Display, SDL_Screen));
|
SDL_x11modes.c | 348 this->hidden->visuals[n].depth = DefaultDepth(SDL_Display, SDL_Screen);; [all...] |
SDL_x11video.c | 671 if(this->hidden->visuals[i].depth == DefaultDepth(SDL_Display, [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/dga/ |
SDL_dgavideo.c | 372 vformat->BitsPerPixel = DefaultDepth(DGA_Display, DGA_Screen);
|
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/X11/ |
Xlib.h | 141 #define DefaultDepth(dpy, scr) (ScreenOfDisplay(dpy,scr)->root_depth) [all...] |
/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/X11/ |
Xlib.h | 141 #define DefaultDepth(dpy, scr) (ScreenOfDisplay(dpy,scr)->root_depth) [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/X11/ |
Xlib.h | 141 #define DefaultDepth(dpy, scr) (ScreenOfDisplay(dpy,scr)->root_depth) [all...] |