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  /sdk/emulator/opengl/host/libs/Translator/EGL/
EglSurface.cpp 35 case EGL_TEXTURE_FORMAT:
EglPbufferSurface.cpp 31 case EGL_TEXTURE_FORMAT:
62 case EGL_TEXTURE_FORMAT:
EglPixmapSurface.cpp 52 case EGL_TEXTURE_FORMAT:
EglWindowSurface.cpp 53 case EGL_TEXTURE_FORMAT:
  /frameworks/native/opengl/tools/glgen/stubs/egl/
EGL14Header.java-if 115 public static final int EGL_TEXTURE_FORMAT = 0x3080;
  /frameworks/base/opengl/java/android/opengl/
EGL14.java 116 public static final int EGL_TEXTURE_FORMAT = 0x3080;
  /development/ndk/platforms/android-9/include/EGL/
egl.h 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */
170 #define EGL_TEXTURE_FORMAT 0x3080
  /external/webkit/Source/ThirdParty/ANGLE/include/EGL/
egl.h 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */
170 #define EGL_TEXTURE_FORMAT 0x3080
  /frameworks/native/opengl/include/EGL/
egl.h 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */
170 #define EGL_TEXTURE_FORMAT 0x3080
  /prebuilts/ndk/5/platforms/android-9/arch-arm/usr/include/EGL/
egl.h 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */
170 #define EGL_TEXTURE_FORMAT 0x3080
  /prebuilts/ndk/6/platforms/android-9/arch-arm/usr/include/EGL/
egl.h 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */
170 #define EGL_TEXTURE_FORMAT 0x3080
  /prebuilts/ndk/6/platforms/android-9/arch-x86/usr/include/EGL/
egl.h 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */
170 #define EGL_TEXTURE_FORMAT 0x3080
  /prebuilts/ndk/7/platforms/android-14/arch-arm/usr/include/EGL/
egl.h 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */
170 #define EGL_TEXTURE_FORMAT 0x3080
  /prebuilts/ndk/7/platforms/android-14/arch-x86/usr/include/EGL/
egl.h 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */
170 #define EGL_TEXTURE_FORMAT 0x3080
  /prebuilts/ndk/7/platforms/android-9/arch-arm/usr/include/EGL/
egl.h 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */
170 #define EGL_TEXTURE_FORMAT 0x3080
  /prebuilts/ndk/7/platforms/android-9/arch-x86/usr/include/EGL/
egl.h 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */
170 #define EGL_TEXTURE_FORMAT 0x3080
  /prebuilts/ndk/8/platforms/android-14/arch-arm/usr/include/EGL/
egl.h 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */
170 #define EGL_TEXTURE_FORMAT 0x3080
  /prebuilts/ndk/8/platforms/android-14/arch-mips/usr/include/EGL/
egl.h 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */
170 #define EGL_TEXTURE_FORMAT 0x3080
  /prebuilts/ndk/8/platforms/android-14/arch-x86/usr/include/EGL/
egl.h 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */
170 #define EGL_TEXTURE_FORMAT 0x3080
  /prebuilts/ndk/8/platforms/android-9/arch-arm/usr/include/EGL/
egl.h 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */
170 #define EGL_TEXTURE_FORMAT 0x3080
  /prebuilts/ndk/8/platforms/android-9/arch-mips/usr/include/EGL/
egl.h 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */
170 #define EGL_TEXTURE_FORMAT 0x3080
  /prebuilts/ndk/8/platforms/android-9/arch-x86/usr/include/EGL/
egl.h 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */
170 #define EGL_TEXTURE_FORMAT 0x3080
  /sdk/emulator/opengl/host/libs/Translator/include/EGL/
egl.h 140 /* More config attribute values, for EGL_TEXTURE_FORMAT */
170 #define EGL_TEXTURE_FORMAT 0x3080
  /device/generic/goldfish/opengl/system/egl/
egl.cpp 661 case EGL_TEXTURE_FORMAT:
676 // TODO: check EGL_TEXTURE_FORMAT - need to support eglBindTexImage
733 case EGL_TEXTURE_FORMAT:
    [all...]
  /external/webkit/Source/ThirdParty/ANGLE/src/libEGL/
libEGL.cpp 526 case EGL_TEXTURE_FORMAT:

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