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    Searched refs:FULLSCREEN (Results 1 - 4 of 4) sorted by null

  /external/qemu/distrib/sdl-1.2.15/src/video/wincommon/
SDL_lowvideo.h 54 #define FULLSCREEN() \
60 FULLSCREEN() && \
68 FULLSCREEN() && \
75 FULLSCREEN() && \
127 /* The GDI fullscreen mode currently active */
  /external/webkit/Source/WebKit/android/
RenderSkinMediaButton.h 49 FULLSCREEN,
RenderSkinMediaButton.cpp 60 { "ic_media_fullscreen.png", 0, 0 }, // FULLSCREEN
133 case FULLSCREEN:
  /external/webkit/Source/WebCore/platform/android/
RenderThemeAndroid.cpp 381 paintInfo.context->platformContext()->drawMediaButton(rect, RenderSkinMediaButton::FULLSCREEN, translucent);

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