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Searched
refs:FULLSCREEN
(Results
1 - 4
of
4
) sorted by null
/external/qemu/distrib/sdl-1.2.15/src/video/wincommon/
SDL_lowvideo.h
54
#define
FULLSCREEN
() \
60
FULLSCREEN
() && \
68
FULLSCREEN
() && \
75
FULLSCREEN
() && \
127
/* The GDI
fullscreen
mode currently active */
/external/webkit/Source/WebKit/android/
RenderSkinMediaButton.h
49
FULLSCREEN
,
RenderSkinMediaButton.cpp
60
{ "ic_media_fullscreen.png", 0, 0 }, //
FULLSCREEN
133
case
FULLSCREEN
:
/external/webkit/Source/WebCore/platform/android/
RenderThemeAndroid.cpp
381
paintInfo.context->platformContext()->drawMediaButton(rect, RenderSkinMediaButton::
FULLSCREEN
, translucent);
Completed in 393 milliseconds