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    Searched refs:GC3Denum (Results 1 - 25 of 27) sorted by null

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  /external/webkit/Source/WebCore/html/canvas/
WebGLTexture.h 43 void setTarget(GC3Denum target, GC3Dint maxLevel);
44 void setParameteri(GC3Denum pname, GC3Dint param);
45 void setParameterf(GC3Denum pname, GC3Dfloat param);
47 GC3Denum getTarget() const { return m_target; }
51 void setLevelInfo(GC3Denum target, GC3Dint level, GC3Denum internalFormat, GC3Dsizei width, GC3Dsizei height, GC3Denum type);
57 GC3Denum getInternalFormat(GC3Denum target, GC3Dint level) const;
58 GC3Denum getType(GC3Denum target, GC3Dint level) const
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WebGLShader.h 40 static PassRefPtr<WebGLShader> create(WebGLRenderingContext*, GC3Denum);
42 GC3Denum getType() const { return m_type; }
48 WebGLShader(WebGLRenderingContext*, GC3Denum);
54 GC3Denum m_type;
WebGLRenderingContext.h 74 void activeTexture(GC3Denum texture, ExceptionCode&);
77 void bindBuffer(GC3Denum target, WebGLBuffer*, ExceptionCode&);
78 void bindFramebuffer(GC3Denum target, WebGLFramebuffer*, ExceptionCode&);
79 void bindRenderbuffer(GC3Denum target, WebGLRenderbuffer*, ExceptionCode&);
80 void bindTexture(GC3Denum target, WebGLTexture*, ExceptionCode&);
82 void blendEquation(GC3Denum mode);
83 void blendEquationSeparate(GC3Denum modeRGB, GC3Denum modeAlpha);
84 void blendFunc(GC3Denum sfactor, GC3Denum dfactor)
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WebGLActiveInfo.h 38 static PassRefPtr<WebGLActiveInfo> create(const String& name, GC3Denum type, GC3Dint size)
43 GC3Denum type() const { return m_type; }
47 WebGLActiveInfo(const String& name, GC3Denum type, GC3Dint size)
57 GC3Denum m_type;
WebGLShader.cpp 36 PassRefPtr<WebGLShader> WebGLShader::create(WebGLRenderingContext* ctx, GC3Denum type)
41 WebGLShader::WebGLShader(WebGLRenderingContext* ctx, GC3Denum type)
WebGLBuffer.h 55 int getCachedMaxIndex(GC3Denum type);
57 void setCachedMaxIndex(GC3Denum type, int value);
59 GC3Denum getTarget() const { return m_target; }
60 void setTarget(GC3Denum);
72 GC3Denum m_target;
85 GC3Denum type;
WebGLFramebuffer.h 45 void setAttachment(GC3Denum attachment, GC3Denum texTarget, WebGLTexture*, GC3Dint level);
46 void setAttachment(GC3Denum attachment, WebGLRenderbuffer*);
49 WebGLObject* getAttachment(GC3Denum) const;
51 GC3Denum getColorBufferFormat() const;
93 GC3Denum m_texTarget;
WebGLRenderbuffer.h 42 void setInternalFormat(GC3Denum internalformat)
47 GC3Denum getInternalFormat() const { return m_internalFormat; }
75 GC3Denum m_internalFormat;
WebGLTexture.cpp 56 void WebGLTexture::setTarget(GC3Denum target, GC3Dint maxLevel)
78 void WebGLTexture::setParameteri(GC3Denum pname, GC3Dint param)
127 void WebGLTexture::setParameterf(GC3Denum pname, GC3Dfloat param)
135 void WebGLTexture::setLevelInfo(GC3Denum target, GC3Dint level, GC3Denum internalFormat, GC3Dsizei width, GC3Dsizei height, GC3Denum type)
172 GC3Denum WebGLTexture::getInternalFormat(GC3Denum target, GC3Dint level) const
180 GC3Denum WebGLTexture::getType(GC3Denum target, GC3Dint level) cons
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WebGLRenderingContext.cpp 596 unsigned int WebGLRenderingContext::sizeInBytes(GC3Denum type)
618 void WebGLRenderingContext::activeTexture(GC3Denum texture, ExceptionCode& ec)
672 void WebGLRenderingContext::bindBuffer(GC3Denum target, WebGLBuffer* buffer, ExceptionCode& ec)
699 void WebGLRenderingContext::bindFramebuffer(GC3Denum target, WebGLFramebuffer* buffer, ExceptionCode& ec)
718 void WebGLRenderingContext::bindRenderbuffer(GC3Denum target, WebGLRenderbuffer* renderBuffer, ExceptionCode& ec)
737 void WebGLRenderingContext::bindTexture(GC3Denum target, WebGLTexture* texture, ExceptionCode& ec)
784 void WebGLRenderingContext::blendEquation(GC3Denum mode)
792 void WebGLRenderingContext::blendEquationSeparate(GC3Denum modeRGB, GC3Denum modeAlpha)
801 void WebGLRenderingContext::blendFunc(GC3Denum sfactor, GC3Denum dfactor
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WebGLProgram.h 63 WebGLShader* getAttachedShader(GC3Denum);
WebGLFramebuffer.cpp 40 GC3Denum getInternalFormat(WebGLObject* buffer)
85 void WebGLFramebuffer::setAttachment(GC3Denum attachment, GC3Denum texTarget, WebGLTexture* texture, GC3Dint level)
113 void WebGLFramebuffer::setAttachment(GC3Denum attachment, WebGLRenderbuffer* renderbuffer)
137 WebGLObject* WebGLFramebuffer::getAttachment(GC3Denum attachment) const
195 GC3Denum WebGLFramebuffer::getColorBufferFormat() const
WebGLBuffer.cpp 173 int WebGLBuffer::getCachedMaxIndex(GC3Denum type)
181 void WebGLBuffer::setCachedMaxIndex(GC3Denum type, int value)
194 void WebGLBuffer::setTarget(GC3Denum target)
WebGLVertexArrayObjectOES.h 66 GC3Denum type;
WebGLProgram.cpp 106 WebGLShader* WebGLProgram::getAttachedShader(GC3Denum type)
  /external/webkit/Source/WebCore/platform/graphics/gpu/
SharedGraphicsContext3D.h 73 void bindBuffer(GC3Denum target, Platform3DObject);
75 void bufferData(GC3Denum target, GC3Dsizeiptr, GC3Denum usage);
76 void bufferData(GC3Denum target, GC3Dsizeiptr, const void* data, GC3Denum usage);
77 void bufferSubData(GC3Denum target, GC3Dintptr offset, GC3Dsizeiptr, const void* data);
80 void enable(GC3Denum capacity);
81 void disable(GC3Denum capacity);
84 void drawArrays(GC3Denum mode, GC3Dint first, GC3Dsizei count);
85 GC3Denum getError()
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SharedGraphicsContext3D.cpp 136 void SharedGraphicsContext3D::enable(GC3Denum capacity)
141 void SharedGraphicsContext3D::disable(GC3Denum capacity)
158 void SharedGraphicsContext3D::drawArrays(GC3Denum mode, GC3Dint first, GC3Dsizei count)
163 GC3Denum SharedGraphicsContext3D::getError()
168 void SharedGraphicsContext3D::getIntegerv(GC3Denum pname, GC3Dint* value)
203 void SharedGraphicsContext3D::framebufferTexture2D(GC3Denum target, GC3Denum attachment, GC3Denum textarget, Platform3DObject texture, GC3Dint level)
208 void SharedGraphicsContext3D::texParameteri(GC3Denum target, GC3Denum pname, GC3Dint param
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  /external/webkit/Source/WebKit/chromium/src/
GraphicsContext3DInternal.h 90 void activeTexture(GC3Denum texture);
93 void bindBuffer(GC3Denum target, Platform3DObject);
94 void bindFramebuffer(GC3Denum target, Platform3DObject);
95 void bindRenderbuffer(GC3Denum target, Platform3DObject);
96 void bindTexture(GC3Denum target, Platform3DObject);
98 void blendEquation(GC3Denum mode);
99 void blendEquationSeparate(GC3Denum modeRGB, GC3Denum modeAlpha);
100 void blendFunc(GC3Denum sfactor, GC3Denum dfactor)
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GraphicsContext3DChromium.cpp 425 DELEGATE_TO_IMPL_1(activeTexture, GC3Denum)
433 DELEGATE_TO_IMPL_2(bindBuffer, GC3Denum, Platform3DObject)
434 DELEGATE_TO_IMPL_2(bindFramebuffer, GC3Denum, Platform3DObject)
435 DELEGATE_TO_IMPL_2(bindRenderbuffer, GC3Denum, Platform3DObject)
436 DELEGATE_TO_IMPL_2(bindTexture, GC3Denum, Platform3DObject)
438 DELEGATE_TO_IMPL_1(blendEquation, GC3Denum)
439 DELEGATE_TO_IMPL_2(blendEquationSeparate, GC3Denum, GC3Denum)
440 DELEGATE_TO_IMPL_2(blendFunc, GC3Denum, GC3Denum)
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  /external/webkit/Source/WebCore/platform/graphics/
GraphicsContext3D.h 99 GC3Denum type;
496 bool texImage2DResourceSafe(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, GC3Dint alignment = 4);
507 bool computeFormatAndTypeParameters(GC3Denum format,
508 GC3Denum type,
517 GC3Denum computeImageSizeInBytes(GC3Denum format,
518 GC3Denum type
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GraphicsTypes3D.h 33 typedef unsigned int GC3Denum;
  /external/webkit/Source/WebCore/platform/graphics/opengl/
GraphicsContext3DOpenGL.cpp 346 void GraphicsContext3D::activeTexture(GC3Denum texture)
368 void GraphicsContext3D::bindBuffer(GC3Denum target, Platform3DObject buffer)
375 void GraphicsContext3D::bindFramebuffer(GC3Denum target, Platform3DObject buffer)
389 void GraphicsContext3D::bindRenderbuffer(GC3Denum target, Platform3DObject renderbuffer)
396 void GraphicsContext3D::bindTexture(GC3Denum target, Platform3DObject texture)
410 void GraphicsContext3D::blendEquation(GC3Denum mode)
416 void GraphicsContext3D::blendEquationSeparate(GC3Denum modeRGB, GC3Denum modeAlpha)
423 void GraphicsContext3D::blendFunc(GC3Denum sfactor, GC3Denum dfactor
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  /external/webkit/Source/WebCore/platform/graphics/qt/
GraphicsContext3DQt.cpp 679 void GraphicsContext3D::activeTexture(GC3Denum texture)
711 void GraphicsContext3D::bindBuffer(GC3Denum target, Platform3DObject buffer)
717 void GraphicsContext3D::bindFramebuffer(GC3Denum target, Platform3DObject buffer)
724 void GraphicsContext3D::bindRenderbuffer(GC3Denum target, Platform3DObject renderbuffer)
730 void GraphicsContext3D::bindTexture(GC3Denum target, Platform3DObject texture)
742 void GraphicsContext3D::blendEquation(GC3Denum mode)
748 void GraphicsContext3D::blendEquationSeparate(GC3Denum modeRGB, GC3Denum modeAlpha)
754 void GraphicsContext3D::blendFunc(GC3Denum sfactor, GC3Denum dfactor
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  /external/webkit/Source/WebCore/platform/graphics/skia/
GraphicsContext3DSkia.cpp 45 GC3Denum format,
46 GC3Denum type,
  /external/webkit/Source/WebCore/platform/graphics/chromium/cc/
CCCanvasLayerImpl.cpp 58 GC3Denum sfactor = m_premultipliedAlpha ? GraphicsContext3D::ONE : GraphicsContext3D::SRC_ALPHA;

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