/external/webkit/Source/WebCore/platform/graphics/ |
GraphicsTypes3D.h | 43 typedef float GC3Dfloat;
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GraphicsContext3D.h | 670 void getFloatv(GC3Denum pname, GC3Dfloat* value); 684 void getTexParameterfv(GC3Denum target, GC3Denum pname, GC3Dfloat* value); 686 void getUniformfv(Platform3DObject program, GC3Dint location, GC3Dfloat* value); 689 void getVertexAttribfv(GC3Duint index, GC3Denum pname, GC3Dfloat* value); 701 void lineWidth(GC3Dfloat); 704 void polygonOffset(GC3Dfloat factor, GC3Dfloat units); 722 void texParameterf(GC3Denum target, GC3Denum pname, GC3Dfloat param); 727 void uniform1f(GC3Dint location, GC3Dfloat x); 728 void uniform1fv(GC3Dint location, GC3Dfloat* v, GC3Dsizei size) [all...] |
GraphicsContext3D.cpp | 122 *bytesPerComponent = sizeof(GC3Dfloat); [all...] |
/external/webkit/Source/WebKit/chromium/src/ |
GraphicsContext3DInternal.h | 144 void getFloatv(GC3Denum pname, GC3Dfloat* value); 155 void getTexParameterfv(GC3Denum target, GC3Denum pname, GC3Dfloat* value); 157 void getUniformfv(Platform3DObject program, GC3Dint location, GC3Dfloat* value); 160 void getVertexAttribfv(GC3Duint index, GC3Denum pname, GC3Dfloat* value); 172 void lineWidth(GC3Dfloat); 175 void polygonOffset(GC3Dfloat factor, GC3Dfloat units); 192 void texParameterf(GC3Denum target, GC3Denum pname, GC3Dfloat param); 196 void uniform1f(GC3Dint location, GC3Dfloat x); 197 void uniform1fv(GC3Dint location, GC3Dfloat* v, GC3Dsizei size) [all...] |
GraphicsContext3DChromium.cpp | 534 DELEGATE_TO_IMPL_2(getFloatv, GC3Denum, GC3Dfloat*) 566 DELEGATE_TO_IMPL_3(getTexParameterfv, GC3Denum, GC3Denum, GC3Dfloat*) 569 DELEGATE_TO_IMPL_3(getUniformfv, Platform3DObject, GC3Dint, GC3Dfloat*) 577 DELEGATE_TO_IMPL_3(getVertexAttribfv, GC3Duint, GC3Denum, GC3Dfloat*) 590 DELEGATE_TO_IMPL_1(lineWidth, GC3Dfloat) 593 DELEGATE_TO_IMPL_2(polygonOffset, GC3Dfloat, GC3Dfloat) 618 DELEGATE_TO_IMPL_3(texParameterf, GC3Denum, GC3Denum, GC3Dfloat) 626 DELEGATE_TO_IMPL_2(uniform1f, GC3Dint, GC3Dfloat) 628 void GraphicsContext3DInternal::uniform1fv(GC3Dint location, GC3Dfloat* v, GC3Dsizei size [all...] |
/external/webkit/Source/WebCore/html/canvas/ |
WebGLRenderingContext.h | 81 void blendColor(GC3Dfloat red, GC3Dfloat green, GC3Dfloat blue, GC3Dfloat alpha); 95 void clearColor(GC3Dfloat red, GC3Dfloat green, GC3Dfloat blue, GC3Dfloat alpha); 96 void clearDepth(GC3Dfloat); 125 void depthRange(GC3Dfloat zNear, GC3Dfloat zFar) [all...] |
WebGLTexture.h | 45 void setParameterf(GC3Denum pname, GC3Dfloat param);
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WebGLRenderingContext.cpp | 612 return sizeof(GC3Dfloat); 776 void WebGLRenderingContext::blendColor(GC3Dfloat red, GC3Dfloat green, GC3Dfloat blue, GC3Dfloat alpha) [all...] |
WebGLFramebuffer.cpp | 290 GC3Dfloat colorClearValue[] = {0, 0, 0, 0}, depthClearValue = 0;
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WebGLTexture.cpp | 127 void WebGLTexture::setParameterf(GC3Denum pname, GC3Dfloat param)
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
GraphicsContext3DOpenGL.cpp | 826 void GraphicsContext3D::lineWidth(GC3Dfloat width) 845 void GraphicsContext3D::polygonOffset(GC3Dfloat factor, GC3Dfloat units) 958 void GraphicsContext3D::texParameterf(GC3Denum target, GC3Denum pname, GC3Dfloat value) 970 void GraphicsContext3D::uniform1f(GC3Dint location, GC3Dfloat v0) 976 void GraphicsContext3D::uniform1fv(GC3Dint location, GC3Dfloat* array, GC3Dsizei size) 982 void GraphicsContext3D::uniform2f(GC3Dint location, GC3Dfloat v0, GC3Dfloat v1) 988 void GraphicsContext3D::uniform2fv(GC3Dint location, GC3Dfloat* array, GC3Dsizei size) 995 void GraphicsContext3D::uniform3f(GC3Dint location, GC3Dfloat v0, GC3Dfloat v1, GC3Dfloat v2 [all...] |
/external/webkit/Source/WebCore/platform/graphics/qt/ |
GraphicsContext3DQt.cpp | [all...] |