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    Searched refs:GC3Dsizei (Results 1 - 17 of 17) sorted by null

  /external/webkit/Source/WebCore/html/canvas/
WebGLTexture.h 51 void setLevelInfo(GC3Denum target, GC3Dint level, GC3Denum internalFormat, GC3Dsizei width, GC3Dsizei height, GC3Denum type);
59 GC3Dsizei getWidth(GC3Denum target, GC3Dint level) const;
60 GC3Dsizei getHeight(GC3Denum target, GC3Dint level) const;
63 static bool isNPOT(GC3Dsizei, GC3Dsizei);
71 static GC3Dint computeLevelCount(GC3Dsizei width, GC3Dsizei height);
90 void setInfo(GC3Denum internalFmt, GC3Dsizei w, GC3Dsizei h, GC3Denum tp
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WebGLRenderbuffer.h 49 void setSize(GC3Dsizei width, GC3Dsizei height)
54 GC3Dsizei getWidth() const { return m_width; }
55 GC3Dsizei getHeight() const { return m_height; }
77 GC3Dsizei m_width, m_height;
WebGLRenderingContext.h 101 // void compressedTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Dsizei imageSize, const void* data);
102 // void compressedTexSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dsizei width, GC3Dsizei GC3Dsizei height, GC3Denum format, GC3Dsizei imageSize, const void* data);
104 void copyTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3Dint border);
105 void copyTexSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height)
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WebGLVertexArrayObjectOES.h 64 GC3Dsizei bytesPerElement;
68 GC3Dsizei stride;
69 GC3Dsizei originalStride;
WebGLTexture.cpp 135 void WebGLTexture::setLevelInfo(GC3Denum target, GC3Dint level, GC3Denum internalFormat, GC3Dsizei width, GC3Dsizei height, GC3Denum type)
157 GC3Dsizei width = info0.width;
158 GC3Dsizei height = info0.height;
188 GC3Dsizei WebGLTexture::getWidth(GC3Denum target, GC3Dint level) const
196 GC3Dsizei WebGLTexture::getHeight(GC3Denum target, GC3Dint level) const
204 bool WebGLTexture::isNPOT(GC3Dsizei width, GC3Dsizei height)
272 GC3Dint WebGLTexture::computeLevelCount(GC3Dsizei width, GC3Dsizei height
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WebGLFramebuffer.h 52 GC3Dsizei getWidth() const;
53 GC3Dsizei getHeight() const;
WebGLRenderingContext.cpp 85 void clip1D(GC3Dint start, GC3Dsizei range, GC3Dsizei sourceRange, GC3Dint* clippedStart, GC3Dsizei* clippedRange)
100 bool clip2D(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height,
101 GC3Dsizei sourceWidth, GC3Dsizei sourceHeight,
102 GC3Dint* clippedX, GC3Dint* clippedY, GC3Dsizei* clippedWidth, GC3Dsizei*clippedHeight)
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WebGLFramebuffer.cpp 171 GC3Dsizei WebGLFramebuffer::getWidth() const
183 GC3Dsizei WebGLFramebuffer::getHeight() const
  /external/webkit/Source/WebCore/platform/graphics/
GraphicsTypes3D.h 41 typedef int GC3Dsizei;
GraphicsContext3D.h 496 bool texImage2DResourceSafe(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, GC3Dint alignment = 4);
519 GC3Dsizei width,
520 GC3Dsizei height,
638 // void compressedTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Dsizei imageSize, const void* data);
639 // void compressedTexSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Dsizei imageSize, const void* data)
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GraphicsContext3D.cpp 65 bool GraphicsContext3D::texImage2DResourceSafe(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, GC3Dint unpackAlignment)
130 GC3Denum GraphicsContext3D::computeImageSizeInBytes(GC3Denum format, GC3Denum type, GC3Dsizei width, GC3Dsizei height, GC3Dint alignment,
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  /external/webkit/Source/WebKit/chromium/src/
GraphicsContext3DInternal.h 115 void copyTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3Dint border);
116 void copyTexSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height);
124 void drawArrays(GC3Denum mode, GC3Dint first, GC3Dsizei count);
125 void drawElements(GC3Denum mode, GC3Dsizei count, GC3Denum type, GC3Dintptr offset);
138 void getAttachedShaders(Platform3DObject program, GC3Dsizei maxCount, GC3Dsizei* count, Platform3DObject* shaders);
177 void readPixels(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Denum type, void* data)
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GraphicsContext3DChromium.cpp 466 DELEGATE_TO_IMPL_8(copyTexImage2D, GC3Denum, GC3Dint, GC3Denum, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei, GC3Dint)
467 DELEGATE_TO_IMPL_8(copyTexSubImage2D, GC3Denum, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei)
475 DELEGATE_TO_IMPL_3(drawArrays, GC3Denum, GC3Dint, GC3Dsizei)
476 DELEGATE_TO_IMPL_4(drawElements, GC3Denum, GC3Dsizei, GC3Denum, GC3Dsizeiptr)
509 DELEGATE_TO_IMPL_4(getAttachedShaders, Platform3DObject, GC3Dsizei, GC3Dsizei*, Platform3DObject*)
594 DELEGATE_TO_IMPL_7(readPixels, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei, GC3Denum, GC3Denum, void*
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  /external/webkit/Source/WebCore/platform/graphics/gpu/
SharedGraphicsContext3D.h 79 void scissor(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height);
84 void drawArrays(GC3Denum mode, GC3Dint first, GC3Dsizei count);
98 bool texImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, const void* pixels);
99 void texSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Denum type, const void* pixels);
101 void readPixels(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Denum type, void* data);
SharedGraphicsContext3D.cpp 131 void SharedGraphicsContext3D::scissor(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height)
158 void SharedGraphicsContext3D::drawArrays(GC3Denum mode, GC3Dint first, GC3Dsizei count)
213 bool SharedGraphicsContext3D::texImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, const void* pixels)
220 void SharedGraphicsContext3D::texSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Denum type, const void* pixels)
225 void SharedGraphicsContext3D::readPixels(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Denum type, void* data)
  /external/webkit/Source/WebCore/platform/graphics/opengl/
GraphicsContext3DOpenGL.cpp 541 void GraphicsContext3D::copyTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3Dint border)
555 void GraphicsContext3D::copyTexSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height)
613 void GraphicsContext3D::drawArrays(GC3Denum mode, GC3Dint first, GC3Dsizei count)
619 void GraphicsContext3D::drawElements(GC3Denum mode, GC3Dsizei count, GC3Denum type, GC3Dintptr offset)
717 void GraphicsContext3D::getAttachedShaders(Platform3DObject program, GC3Dsizei maxCount, GC3Dsizei* count, Platform3DObject* shaders)
851 void GraphicsContext3D::readPixels(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Denum type, void* data
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  /external/webkit/Source/WebCore/platform/graphics/qt/
GraphicsContext3DQt.cpp 693 void GraphicsContext3D::getAttachedShaders(Platform3DObject program, GC3Dsizei maxCount, GC3Dsizei* count, Platform3DObject* shaders)
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