/external/webkit/Source/WebCore/html/canvas/ |
WebGLTexture.h | 51 void setLevelInfo(GC3Denum target, GC3Dint level, GC3Denum internalFormat, GC3Dsizei width, GC3Dsizei height, GC3Denum type); 59 GC3Dsizei getWidth(GC3Denum target, GC3Dint level) const; 60 GC3Dsizei getHeight(GC3Denum target, GC3Dint level) const; 63 static bool isNPOT(GC3Dsizei, GC3Dsizei); 71 static GC3Dint computeLevelCount(GC3Dsizei width, GC3Dsizei height); 90 void setInfo(GC3Denum internalFmt, GC3Dsizei w, GC3Dsizei h, GC3Denum tp [all...] |
WebGLRenderbuffer.h | 49 void setSize(GC3Dsizei width, GC3Dsizei height) 54 GC3Dsizei getWidth() const { return m_width; } 55 GC3Dsizei getHeight() const { return m_height; } 77 GC3Dsizei m_width, m_height;
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WebGLRenderingContext.h | 101 // void compressedTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Dsizei imageSize, const void* data); 102 // void compressedTexSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dsizei width, GC3Dsizei GC3Dsizei height, GC3Denum format, GC3Dsizei imageSize, const void* data); 104 void copyTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3Dint border); 105 void copyTexSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height) [all...] |
WebGLVertexArrayObjectOES.h | 64 GC3Dsizei bytesPerElement; 68 GC3Dsizei stride; 69 GC3Dsizei originalStride;
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WebGLTexture.cpp | 135 void WebGLTexture::setLevelInfo(GC3Denum target, GC3Dint level, GC3Denum internalFormat, GC3Dsizei width, GC3Dsizei height, GC3Denum type) 157 GC3Dsizei width = info0.width; 158 GC3Dsizei height = info0.height; 188 GC3Dsizei WebGLTexture::getWidth(GC3Denum target, GC3Dint level) const 196 GC3Dsizei WebGLTexture::getHeight(GC3Denum target, GC3Dint level) const 204 bool WebGLTexture::isNPOT(GC3Dsizei width, GC3Dsizei height) 272 GC3Dint WebGLTexture::computeLevelCount(GC3Dsizei width, GC3Dsizei height [all...] |
WebGLFramebuffer.h | 52 GC3Dsizei getWidth() const; 53 GC3Dsizei getHeight() const;
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WebGLRenderingContext.cpp | 85 void clip1D(GC3Dint start, GC3Dsizei range, GC3Dsizei sourceRange, GC3Dint* clippedStart, GC3Dsizei* clippedRange) 100 bool clip2D(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, 101 GC3Dsizei sourceWidth, GC3Dsizei sourceHeight, 102 GC3Dint* clippedX, GC3Dint* clippedY, GC3Dsizei* clippedWidth, GC3Dsizei*clippedHeight) [all...] |
WebGLFramebuffer.cpp | 171 GC3Dsizei WebGLFramebuffer::getWidth() const 183 GC3Dsizei WebGLFramebuffer::getHeight() const
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/external/webkit/Source/WebCore/platform/graphics/ |
GraphicsTypes3D.h | 41 typedef int GC3Dsizei;
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GraphicsContext3D.h | 496 bool texImage2DResourceSafe(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, GC3Dint alignment = 4); 519 GC3Dsizei width, 520 GC3Dsizei height, 638 // void compressedTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Dsizei imageSize, const void* data); 639 // void compressedTexSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Dsizei imageSize, const void* data) [all...] |
GraphicsContext3D.cpp | 65 bool GraphicsContext3D::texImage2DResourceSafe(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, GC3Dint unpackAlignment) 130 GC3Denum GraphicsContext3D::computeImageSizeInBytes(GC3Denum format, GC3Denum type, GC3Dsizei width, GC3Dsizei height, GC3Dint alignment, [all...] |
/external/webkit/Source/WebKit/chromium/src/ |
GraphicsContext3DInternal.h | 115 void copyTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3Dint border); 116 void copyTexSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height); 124 void drawArrays(GC3Denum mode, GC3Dint first, GC3Dsizei count); 125 void drawElements(GC3Denum mode, GC3Dsizei count, GC3Denum type, GC3Dintptr offset); 138 void getAttachedShaders(Platform3DObject program, GC3Dsizei maxCount, GC3Dsizei* count, Platform3DObject* shaders); 177 void readPixels(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Denum type, void* data) [all...] |
GraphicsContext3DChromium.cpp | 466 DELEGATE_TO_IMPL_8(copyTexImage2D, GC3Denum, GC3Dint, GC3Denum, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei, GC3Dint) 467 DELEGATE_TO_IMPL_8(copyTexSubImage2D, GC3Denum, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei) 475 DELEGATE_TO_IMPL_3(drawArrays, GC3Denum, GC3Dint, GC3Dsizei) 476 DELEGATE_TO_IMPL_4(drawElements, GC3Denum, GC3Dsizei, GC3Denum, GC3Dsizeiptr) 509 DELEGATE_TO_IMPL_4(getAttachedShaders, Platform3DObject, GC3Dsizei, GC3Dsizei*, Platform3DObject*) 594 DELEGATE_TO_IMPL_7(readPixels, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei, GC3Denum, GC3Denum, void* [all...] |
/external/webkit/Source/WebCore/platform/graphics/gpu/ |
SharedGraphicsContext3D.h | 79 void scissor(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height); 84 void drawArrays(GC3Denum mode, GC3Dint first, GC3Dsizei count); 98 bool texImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, const void* pixels); 99 void texSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Denum type, const void* pixels); 101 void readPixels(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Denum type, void* data);
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SharedGraphicsContext3D.cpp | 131 void SharedGraphicsContext3D::scissor(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height) 158 void SharedGraphicsContext3D::drawArrays(GC3Denum mode, GC3Dint first, GC3Dsizei count) 213 bool SharedGraphicsContext3D::texImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, const void* pixels) 220 void SharedGraphicsContext3D::texSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Denum type, const void* pixels) 225 void SharedGraphicsContext3D::readPixels(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Denum type, void* data)
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
GraphicsContext3DOpenGL.cpp | 541 void GraphicsContext3D::copyTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3Dint border) 555 void GraphicsContext3D::copyTexSubImage2D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height) 613 void GraphicsContext3D::drawArrays(GC3Denum mode, GC3Dint first, GC3Dsizei count) 619 void GraphicsContext3D::drawElements(GC3Denum mode, GC3Dsizei count, GC3Denum type, GC3Dintptr offset) 717 void GraphicsContext3D::getAttachedShaders(Platform3DObject program, GC3Dsizei maxCount, GC3Dsizei* count, Platform3DObject* shaders) 851 void GraphicsContext3D::readPixels(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3Denum format, GC3Denum type, void* data [all...] |
/external/webkit/Source/WebCore/platform/graphics/qt/ |
GraphicsContext3DQt.cpp | 693 void GraphicsContext3D::getAttachedShaders(Platform3DObject program, GC3Dsizei maxCount, GC3Dsizei* count, Platform3DObject* shaders) [all...] |