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Searched
refs:GGL_ENABLE_FOG
(Results
1 - 8
of
8
) sorted by null
/frameworks/native/opengl/libagl/
primitives.cpp
219
index |= enables &
GGL_ENABLE_FOG
? 0x4 : 0;
473
if (enables &
GGL_ENABLE_FOG
) {
512
if (enables &
GGL_ENABLE_FOG
) {
552
GGL_ENABLE_FOG
|
622
GGL_ENABLE_FOG
|
685
if (ggl_unlikely(enables &
GGL_ENABLE_FOG
)) {
[
all
...]
texture.cpp
594
if (enables &
GGL_ENABLE_FOG
) {
741
if (ggl_unlikely(enables & (GGL_ENABLE_DEPTH_TEST|
GGL_ENABLE_FOG
)))
820
if (ggl_unlikely(enables & (GGL_ENABLE_DEPTH_TEST|
GGL_ENABLE_FOG
)))
[
all
...]
matrix.cpp
101
if (enables & (GGL_ENABLE_DEPTH_TEST|
GGL_ENABLE_FOG
)) {
103
if (c->clipPlanes.enable || (enables&
GGL_ENABLE_FOG
))
array.cpp
[
all
...]
/system/core/libpixelflinger/
picker.cpp
106
p |= GGL_BUILD_NEEDS((enables &
GGL_ENABLE_FOG
) ?1:0, P_FOG);
pixelflinger.cpp
71
static void
ggl_enable_fog
(context_t* c, int enable);
172
case GGL_FOG:
ggl_enable_fog
(c, en); break;
290
static void
ggl_enable_fog
(context_t* c, int enable)
function in namespace:android
292
const int e = (c->state.enables &
GGL_ENABLE_FOG
)?1:0;
294
if (enable) c->state.enables |=
GGL_ENABLE_FOG
;
295
else c->state.enables &= ~
GGL_ENABLE_FOG
;
scanline.cpp
[
all
...]
/system/core/include/private/pixelflinger/
ggl_context.h
231
GGL_ENABLE_FOG
= 0x00000800,
Completed in 160 milliseconds