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Searched
refs:GL_PROJECTION
(Results
1 - 25
of
107
) sorted by null
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
MatrixGrabber.java
48
* setting the current matrix state to
GL_PROJECTION
52
getMatrix(gl, GL10.
GL_PROJECTION
, mProjection);
LabelMaker.java
319
gl.glMatrixMode(GL10.
GL_PROJECTION
);
357
gl.glMatrixMode(GL10.
GL_PROJECTION
);
/external/eigen/demos/opengl/
gpuhelper.cpp
34
pushMatrix(Matrix4f::Identity(),
GL_PROJECTION
);
52
popMatrix(
GL_PROJECTION
);
camera.cpp
241
gpu.loadMatrix(projectionMatrix(),
GL_PROJECTION
);
/external/replicaisland/src/com/replica/replicaisland/
DrawableBitmap.java
77
gl.glMatrixMode(GL10.
GL_PROJECTION
);
155
gl.glMatrixMode(GL10.
GL_PROJECTION
);
GameRenderer.java
287
gl.glMatrixMode(GL10.
GL_PROJECTION
);
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
CubeRenderer.java
76
gl.glMatrixMode(GL10.
GL_PROJECTION
);
TouchRotateActivity.java
146
gl.glMatrixMode(GL10.
GL_PROJECTION
);
FrameBufferObjectActivity.java
101
gl.glMatrixMode(GL10.
GL_PROJECTION
);
139
gl.glMatrixMode(GL10.
GL_PROJECTION
);
StaticTriangleRenderer.java
177
glMatrixMode(
GL_PROJECTION
);
TriangleRenderer.java
164
gl.glMatrixMode(GL10.
GL_PROJECTION
);
/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
KubeRenderer.java
86
gl.glMatrixMode(GL10.
GL_PROJECTION
);
/frameworks/native/opengl/tests/gldual/src/com/android/gldual/
TriangleRenderer.java
101
gl.glMatrixMode(GL10.
GL_PROJECTION
);
/frameworks/native/opengl/tests/linetex/
linetex.cpp
97
glMatrixMode(
GL_PROJECTION
);
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
atlantis.c
186
glMatrixMode(
GL_PROJECTION
);
318
glMatrixMode (
GL_PROJECTION
);
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
atlantis.c
186
glMatrixMode(
GL_PROJECTION
);
318
glMatrixMode (
GL_PROJECTION
);
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
atlantis.c
186
glMatrixMode(
GL_PROJECTION
);
318
glMatrixMode (
GL_PROJECTION
);
/external/webkit/Source/WebCore/platform/graphics/mac/
WebGLLayer.mm
80
glMatrixMode(
GL_PROJECTION
);
/development/samples/ApiDemos/src/com/example/android/apis/os/
RotationVectorDemo.java
144
gl.glMatrixMode(GL10.
GL_PROJECTION
);
/external/qemu/distrib/sdl-1.2.15/test/
testdyngl.c
148
f.glMatrixMode(
GL_PROJECTION
);
testgl.c
136
glMatrixMode(
GL_PROJECTION
);
154
glMatrixMode(
GL_PROJECTION
);
594
glMatrixMode(
GL_PROJECTION
);
/frameworks/native/opengl/tests/fillrate/
fillrate.cpp
110
glMatrixMode(
GL_PROJECTION
);
/packages/apps/Gallery2/tests/src/com/android/gallery3d/glrenderer/
GLMock.java
125
} else if (mGLMatrixMode == GL10.
GL_PROJECTION
) {
/cts/tests/tests/openglperf/src/android/openglperf/cts/
TextureTestRenderer.java
139
gl.glMatrixMode(GL10.
GL_PROJECTION
); // set matrix to projection mode
/development/samples/Compass/src/com/example/android/compass/
CompassActivity.java
136
gl.glMatrixMode(GL10.
GL_PROJECTION
);
Completed in 1492 milliseconds
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