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    Searched refs:GetUniform (Results 1 - 2 of 2) sorted by null

  /frameworks/base/media/mca/filterfw/native/core/
shader_program.cpp 441 ProgramVar tex_var = GetUniform(InputTextureUniformName(i));
670 ProgramVar ShaderProgram::GetUniform(const std::string& name) const {
827 return SetUniformValue(GetUniform(name), GetFloatValue(value));
829 return SetUniformValue(GetUniform(name), GetIntValue(value));
831 return SetUniformValue(GetUniform(name), GetFloatArrayValue(value), GetValueCount(value));
833 return SetUniformValue(GetUniform(name), GetIntArrayValue(value), GetValueCount(value));
839 ProgramVar var = GetUniform(name);
    [all...]
shader_program.h 175 ProgramVar GetUniform(const std::string& name) const;

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