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Searched
refs:GrAlwaysAssert
(Results
1 - 12
of
12
) sorted by null
/external/skia/src/gpu/gl/debug/
GrTextureUnitObj.cpp
15
GrAlwaysAssert
(fTexture->getBound(this));
18
GrAlwaysAssert
(!fTexture->getDeleted());
25
GrAlwaysAssert
(!fTexture->getDeleted());
28
GrAlwaysAssert
(!fTexture->getBound(this));
GrFrameBufferObj.cpp
15
GrAlwaysAssert
(fColorBuffer->getColorBound(this));
18
GrAlwaysAssert
(!fColorBuffer->getDeleted());
23
GrAlwaysAssert
(!fColorBuffer->getDeleted());
26
GrAlwaysAssert
(!fColorBuffer->getColorBound(this));
34
GrAlwaysAssert
(fDepthBuffer->getDepthBound(this));
37
GrAlwaysAssert
(!fDepthBuffer->getDeleted());
42
GrAlwaysAssert
(!fDepthBuffer->getDeleted());
45
GrAlwaysAssert
(!fDepthBuffer->getDepthBound(this));
53
GrAlwaysAssert
(fStencilBuffer->getStencilBound(this));
56
GrAlwaysAssert
(!fStencilBuffer->getDeleted())
[
all
...]
GrDebugGL.cpp
80
GrAlwaysAssert
(!fObjects[i]->getDeleted());
81
GrAlwaysAssert
(!fObjects[i]->getMarkedForDeletion());
92
GrAlwaysAssert
(fArrayBuffer->getBound());
95
GrAlwaysAssert
(!fArrayBuffer->getDeleted());
102
GrAlwaysAssert
(!fArrayBuffer->getDeleted());
105
GrAlwaysAssert
(!fArrayBuffer->getBound());
113
GrAlwaysAssert
(fElementArrayBuffer->getBound());
116
GrAlwaysAssert
(!fElementArrayBuffer->getDeleted());
123
GrAlwaysAssert
(!fElementArrayBuffer->getDeleted());
126
GrAlwaysAssert
(!fElementArrayBuffer->getBound())
[
all
...]
GrFBBindableObj.h
25
GrAlwaysAssert
(0 == fColorReferees.count());
26
GrAlwaysAssert
(0 == fDepthReferees.count());
27
GrAlwaysAssert
(0 == fStencilReferees.count());
35
GrAlwaysAssert
(0 <= index);
51
GrAlwaysAssert
(0 <= index);
67
GrAlwaysAssert
(0 <= index);
GrTextureObj.h
26
GrAlwaysAssert
(0 == fTextureUnitReferees.count());
35
GrAlwaysAssert
(0 <= index);
GrBufferObj.cpp
12
GrAlwaysAssert
(size >= 0);
GrGLCreateDebugInterface.cpp
40
GrAlwaysAssert
(texture < GrDebugGL::getInstance()->getMaxTextureUnits());
51
GrAlwaysAssert
(program);
56
GrAlwaysAssert
(shader);
74
GrAlwaysAssert
(target == GR_GL_TEXTURE_2D);
104
GrAlwaysAssert
(GR_GL_ARRAY_BUFFER == target ||
106
GrAlwaysAssert
(size >= 0);
107
GrAlwaysAssert
(GR_GL_STREAM_DRAW == usage ||
124
GrAlwaysAssert
(buffer);
125
GrAlwaysAssert
(buffer->getBound());
235
GrAlwaysAssert
(false)
[
all
...]
GrFakeRefObj.h
45
GrAlwaysAssert
(fRef >= 0);
GrBufferObj.h
34
GrAlwaysAssert
(!fMapped);
GrDebugGL.h
55
GrAlwaysAssert
(0 <= iUnit && kDefaultMaxTextureUnits > iUnit);
/external/skia/include/gpu/
GrConfig.h
280
#define
GrAlwaysAssert
(COND) GR_ALWAYSASSERT(COND)
285
inline void GrCrash() {
GrAlwaysAssert
(false); }
286
inline void GrCrash(const char* msg) { GrPrintf(msg);
GrAlwaysAssert
(false); }
/external/skia/src/gpu/
GrTextContext.cpp
234
GrAlwaysAssert
(success);
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