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Searched
refs:GrGLboolean
(Results
1 - 3
of
3
) sorted by null
/external/skia/include/gpu/gl/
GrGLFunctions.h
21
typedef unsigned char
GrGLboolean
;
63
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLColorMaskProc)(
GrGLboolean
red,
GrGLboolean
green,
GrGLboolean
blue,
GrGLboolean
alpha);
76
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLDepthMaskProc)(
GrGLboolean
flag);
157
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniformMatrix2fvProc)(GrGLint location, GrGLsizei count,
GrGLboolean
transpose, const GrGLfloat* value);
158
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniformMatrix3fvProc)(GrGLint location, GrGLsizei count,
GrGLboolean
transpose, const GrGLfloat* value);
159
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniformMatrix4fvProc)(GrGLint location, GrGLsizei count,
GrGLboolean
transpose, const GrGLfloat* value);
160
typedef
GrGLboolean
(GR_GL_FUNCTION_TYPE* GrGLUnmapBufferProc)(GrGLenum target)
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/external/skia/src/gpu/gl/
GrGLCreateNullInterface.cpp
28
GrGLvoid GR_GL_FUNCTION_TYPE nullGLColorMask(
GrGLboolean
red,
GrGLboolean
green,
GrGLboolean
blue,
GrGLboolean
alpha) {}
32
GrGLvoid GR_GL_FUNCTION_TYPE nullGLDepthMask(
GrGLboolean
flag) {}
84
GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniformMatrix2fv(GrGLint location, GrGLsizei count,
GrGLboolean
transpose, const GrGLfloat* value) {}
85
GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniformMatrix3fv(GrGLint location, GrGLsizei count,
GrGLboolean
transpose, const GrGLfloat* value) {}
86
GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniformMatrix4fv(GrGLint location, GrGLsizei count,
GrGLboolean
transpose, const GrGLfloat* value) {}
89
GrGLvoid GR_GL_FUNCTION_TYPE nullGLVertexAttribPointer(GrGLuint indx, GrGLint size, GrGLenum type,
GrGLboolean
normalized, GrGLsizei stride, const GrGLvoid* ptr) {}
187
GrGLboolean
GR_GL_FUNCTION_TYPE nullGLUnmapBuffer(GrGLenum target)
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/external/skia/src/gpu/gl/debug/
GrGLCreateDebugInterface.cpp
149
GrGLvoid GR_GL_FUNCTION_TYPE debugGLColorMask(
GrGLboolean
red,
150
GrGLboolean
green,
151
GrGLboolean
blue,
152
GrGLboolean
alpha) {
171
GrGLvoid GR_GL_FUNCTION_TYPE debugGLDepthMask(
GrGLboolean
flag) {
483
GrGLboolean
transpose,
489
GrGLboolean
transpose,
495
GrGLboolean
transpose,
516
GrGLboolean
normalized,
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