/external/skia/src/gpu/gl/ |
GrGLUniformManager.h | 36 void set1f(UniformHandle, GrGLfloat v0) const; 37 void set1fv(UniformHandle, int offset, int arrayCount, const GrGLfloat v[]) const; 38 void set2f(UniformHandle, GrGLfloat, GrGLfloat) const; 39 void set2fv(UniformHandle, int offset, int arrayCount, const GrGLfloat v[]) const; 40 void set3f(UniformHandle, GrGLfloat, GrGLfloat, GrGLfloat) const; 41 void set3fv(UniformHandle, int offset, int arrayCount, const GrGLfloat v[]) const; 42 void set4f(UniformHandle, GrGLfloat, GrGLfloat, GrGLfloat, GrGLfloat) const [all...] |
GrGLUniformManager.cpp | 44 void GrGLUniformManager::set1f(UniformHandle u, GrGLfloat v0) const { 60 const GrGLfloat v[]) const { 77 void GrGLUniformManager::set2f(UniformHandle u, GrGLfloat v0, GrGLfloat v1) const { 93 const GrGLfloat v[]) const { 107 void GrGLUniformManager::set3f(UniformHandle u, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2) const { 123 const GrGLfloat v[]) const { 138 GrGLfloat v0 [all...] |
GrGLCreateNullInterface.cpp | 45 GrGLvoid GR_GL_FUNCTION_TYPE nullGLLineWidth(GrGLfloat width) {} 68 GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform1f(GrGLint location, GrGLfloat v0) {} 70 GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform1fv(GrGLint location, GrGLsizei count, const GrGLfloat* v) {} 72 GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform2f(GrGLint location, GrGLfloat v0, GrGLfloat v1) {} 74 GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform2fv(GrGLint location, GrGLsizei count, const GrGLfloat* v) {} 76 GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform3f(GrGLint location, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2) {} 78 GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform3fv(GrGLint location, GrGLsizei count, const GrGLfloat* v) { [all...] |
GrGpuGL_program.cpp | 105 GrGLfloat mv[] = { 143 GrGLfloat mt[] = { 177 GrGLfloat c[4]; 186 GrGLfloat c[4]; 205 GrGLfloat c[4]; 227 GrGLfloat c[4]; 238 GrGLfloat c[4];
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GrGpuGL.cpp | [all...] |
/external/skia/include/gpu/gl/ |
GrGLFunctions.h | 33 typedef float GrGLfloat; 113 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLLineWidthProc)(GrGLfloat width); 141 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform1fProc)(GrGLint location, GrGLfloat v0); 143 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform1fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v); 145 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform2fProc)(GrGLint location, GrGLfloat v0, GrGLfloat v1); 147 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform2fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v); 149 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform3fProc)(GrGLint location, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2) [all...] |
/external/skia/src/gpu/gl/debug/ |
GrGLCreateDebugInterface.cpp | 216 GrGLvoid GR_GL_FUNCTION_TYPE debugGLLineWidth(GrGLfloat width) { 398 GrGLfloat v0) { 407 const GrGLfloat* v) { 416 GrGLfloat v0, 417 GrGLfloat v1) { 427 const GrGLfloat* v) { 436 GrGLfloat v0, 437 GrGLfloat v1, 438 GrGLfloat v2) { 449 const GrGLfloat* v) [all...] |
/external/skia/src/gpu/effects/ |
GrTextureDomainEffect.cpp | 34 GrGLfloat fPrevDomain[4]; 100 if (0 != memcmp(values, fPrevDomain, 4 * sizeof(GrGLfloat))) {
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/external/skia/src/effects/ |
SkColorMatrixFilter.cpp | 431 GrGLfloat mt[] = { 438 GrGLfloat vec[] = {
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SkLightingImageFilter.cpp | 40 GR_STATIC_ASSERT(sizeof(SkPoint3) == 3 * sizeof(GrGLfloat)); [all...] |