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    Searched refs:GrGLint (Results 1 - 18 of 18) sorted by null

  /external/skia/include/gpu/gl/
SkMesaGLContext.h 33 GrGLint fOldWidth;
34 GrGLint fOldHeight;
35 GrGLint fOldFormat;
GrGLFunctions.h 26 typedef int GrGLint;
56 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBlitFramebufferProc)(GrGLint srcX0, GrGLint srcY0, GrGLint srcX1, GrGLint srcY1, GrGLint dstX0, GrGLint dstY0, GrGLint dstX1, GrGLint dstY1, GrGLbitfield mask, GrGLenum filter);
62 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLClearStencilProc)(GrGLint s)
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  /external/skia/src/gpu/gl/debug/
GrBufferObj.h 45 void allocate(GrGLint size, const GrGLchar *dataPtr);
46 GrGLint getSize() const { return fSize; }
49 void setUsage(GrGLint usage) { fUsage = usage; }
50 GrGLint getUsage() const { return fUsage; }
60 GrGLint fSize; // size in bytes
61 GrGLint fUsage; // one of: GL_STREAM_DRAW,
GrGLCreateDebugInterface.cpp 22 static const GrGLint kDefaultMaxVertexUniformVectors = 128;
25 static const GrGLint kDefaultMaxFragmentUniformVectors = 16;
28 static const GrGLint kDefaultMaxVertexAttribs = 8;
31 static const GrGLint kDefaultMaxVaryingVectors = 8;
146 GrGLvoid GR_GL_FUNCTION_TYPE debugGLClearStencil(GrGLint s) {
159 GrGLint level,
163 GrGLint border,
181 GrGLint first,
223 GrGLint param) {
250 GrGLvoid GR_GL_FUNCTION_TYPE debugGLReadPixels(GrGLint x
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GrBufferObj.cpp 11 void GrBufferObj::allocate(GrGLint size, const GrGLchar *dataPtr) {
GrDebugGL.h 76 void setPackRowLength(GrGLint packRowLength) {
79 GrGLint getPackRowLength() const { return fPackRowLength; }
81 void setUnPackRowLength(GrGLint unPackRowLength) {
84 GrGLint getUnPackRowLength() const { return fUnPackRowLength; }
116 static const GrGLint kDefaultMaxTextureUnits = 8;
118 GrGLint fPackRowLength;
119 GrGLint fUnPackRowLength;
  /external/skia/src/gpu/gl/
GrGLCreateNullInterface.cpp 27 GrGLvoid GR_GL_FUNCTION_TYPE nullGLClearStencil(GrGLint s) {}
30 GrGLvoid GR_GL_FUNCTION_TYPE nullGLCompressedTexImage2D(GrGLenum target, GrGLint level, GrGLenum internalformat, GrGLsizei width, GrGLsizei height, GrGLint border, GrGLsizei imageSize, const GrGLvoid* data) {}
35 GrGLvoid GR_GL_FUNCTION_TYPE nullGLDrawArrays(GrGLenum mode, GrGLint first, GrGLsizei count) {}
47 GrGLvoid GR_GL_FUNCTION_TYPE nullGLPixelStorei(GrGLenum pname, GrGLint param) {}
50 GrGLvoid GR_GL_FUNCTION_TYPE nullGLReadPixels(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, GrGLvoid* pixels) {}
51 GrGLvoid GR_GL_FUNCTION_TYPE nullGLScissor(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height) {}
53 GrGLvoid GR_GL_FUNCTION_TYPE nullGLShaderSource(GrGLuint shader, GrGLsizei count, const char* const * str, const GrGLint* length) {
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GrGLIRect.h 21 GrGLint fLeft;
22 GrGLint fBottom;
35 GR_STATIC_ASSERT(sizeof(GrGLIRect) == 4*sizeof(GrGLint));
36 GR_GL_GetIntegerv(gl, GR_GL_VIEWPORT, (GrGLint*) this);
GrGLUniformManager.h 35 void setSampler(UniformHandle, GrGLint texUnit) const;
74 GrGLint fVSLocation;
75 GrGLint fFSLocation;
GrGLStencilBuffer.h 28 GrGLint rbid,
GrGLCaps.cpp 90 GrGLint max;
187 GrGLint otherFormat = GR_GL_RGBA;
188 GrGLint otherType = GR_GL_UNSIGNED_BYTE;
244 GrGLint count;
GrGLIndexBuffer.cpp 95 GrGLint mapped;
GrGLVertexBuffer.cpp 91 GrGLint mapped;
GrGLProgram.cpp 401 void print_shader(GrGLint stringCnt,
403 GrGLint* stringLengths) {
429 GrGLint compiled = GR_GL_INIT_ZERO;
435 GrGLint infoLen = GR_GL_INIT_ZERO;
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GrGpuGL.cpp 18 static const GrGLint GR_INVAL_GLINT = ~0;
207 GrGLint maxTextureUnits;
217 GrGLint numFormats;
219 SkAutoSTMalloc<10, GrGLint> formats(numFormats);
694 GrGLint rowLength = static_cast<GrGLint>(rowBytes / bpp);
723 GL_CALL(PixelStorei(GR_GL_UNPACK_ALIGNMENT, static_cast<GrGLint>(bpp)));
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GrGLUniformManager.cpp 28 void GrGLUniformManager::setSampler(UniformHandle u, GrGLint texUnit) const {
258 GrGLint location;
  /external/skia/bench/
BenchGpuTimer_gl.cpp 52 GrGLint available = 0;
  /external/skia/src/gpu/gl/mesa/
SkMesaGLContext.cpp 52 static const GrGLint gBOGUS_SIZE = 16;

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