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    Searched refs:GrGLvoid (Results 1 - 5 of 5) sorted by null

  /external/skia/include/gpu/gl/
GrGLFunctions.h 37 typedef void GrGLvoid;
44 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLActiveTextureProc)(GrGLenum texture);
45 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLAttachShaderProc)(GrGLuint program, GrGLuint shader);
46 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBeginQueryProc)(GrGLenum target, GrGLuint id);
47 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindAttribLocationProc)(GrGLuint program, GrGLuint index, const char* name);
48 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindBufferProc)(GrGLenum target, GrGLuint buffer);
49 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFramebufferProc)(GrGLenum target, GrGLuint framebuffer);
50 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindRenderbufferProc)(GrGLenum target, GrGLuint renderbuffer);
51 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindTextureProc)(GrGLenum target, GrGLuint texture);
52 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBlendColorProc)(GrGLclampf red, GrGLclampf green, GrGLclampf blue, GrGLc (…)
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  /external/skia/src/gpu/gl/
GrGLCreateNullInterface.cpp 15 GrGLvoid GR_GL_FUNCTION_TYPE nullGLActiveTexture(GrGLenum texture) {}
16 GrGLvoid GR_GL_FUNCTION_TYPE nullGLAttachShader(GrGLuint program, GrGLuint shader) {}
17 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBeginQuery(GrGLenum target, GrGLuint id) {}
18 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindAttribLocation(GrGLuint program, GrGLuint index, const char* name) {}
19 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindTexture(GrGLenum target, GrGLuint texture) {}
20 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBlendColor(GrGLclampf red, GrGLclampf green, GrGLclampf blue, GrGLclampf alpha) {}
21 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindFragDataLocation(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name) {}
22 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBlendFunc(GrGLenum sfactor, GrGLenum dfactor) {}
23 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBufferData(GrGLenum target, GrGLsizeiptr size, const GrGLvoid* data, GrGLenum usage) {
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GrGpuGL_program.cpp 398 (GrGLvoid*)vertexOffset));
404 GrGLvoid* texCoordOffset = (GrGLvoid*)(vertexOffset + newTexCoordOffsets[t]);
421 GrGLvoid* colorOffset = (int8_t*)(vertexOffset + newColorOffset);
436 GrGLvoid* coverageOffset = (int8_t*)(vertexOffset + newCoverageOffset);
451 GrGLvoid* edgeOffset = (int8_t*)(vertexOffset + newEdgeOffset);
GrGpuGL.cpp     [all...]
  /external/skia/src/gpu/gl/debug/
GrGLCreateDebugInterface.cpp 36 GrGLvoid GR_GL_FUNCTION_TYPE debugGLActiveTexture(GrGLenum texture) {
46 GrGLvoid GR_GL_FUNCTION_TYPE debugGLAttachShader(GrGLuint programID,
61 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBeginQuery(GrGLenum target, GrGLuint id) {
64 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBindAttribLocation(GrGLuint program,
70 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBindTexture(GrGLenum target,
84 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBlendColor(GrGLclampf red,
90 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBindFragDataLocation(GrGLuint program,
95 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBlendFunc(GrGLenum sfactor,
100 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBufferData(GrGLenum target,
102 const GrGLvoid* data
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