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Searched
refs:GrGLvoid
(Results
1 - 5
of
5
) sorted by null
/external/skia/include/gpu/gl/
GrGLFunctions.h
37
typedef void
GrGLvoid
;
44
typedef
GrGLvoid
(GR_GL_FUNCTION_TYPE* GrGLActiveTextureProc)(GrGLenum texture);
45
typedef
GrGLvoid
(GR_GL_FUNCTION_TYPE* GrGLAttachShaderProc)(GrGLuint program, GrGLuint shader);
46
typedef
GrGLvoid
(GR_GL_FUNCTION_TYPE* GrGLBeginQueryProc)(GrGLenum target, GrGLuint id);
47
typedef
GrGLvoid
(GR_GL_FUNCTION_TYPE* GrGLBindAttribLocationProc)(GrGLuint program, GrGLuint index, const char* name);
48
typedef
GrGLvoid
(GR_GL_FUNCTION_TYPE* GrGLBindBufferProc)(GrGLenum target, GrGLuint buffer);
49
typedef
GrGLvoid
(GR_GL_FUNCTION_TYPE* GrGLBindFramebufferProc)(GrGLenum target, GrGLuint framebuffer);
50
typedef
GrGLvoid
(GR_GL_FUNCTION_TYPE* GrGLBindRenderbufferProc)(GrGLenum target, GrGLuint renderbuffer);
51
typedef
GrGLvoid
(GR_GL_FUNCTION_TYPE* GrGLBindTextureProc)(GrGLenum target, GrGLuint texture);
52
typedef
GrGLvoid
(GR_GL_FUNCTION_TYPE* GrGLBlendColorProc)(GrGLclampf red, GrGLclampf green, GrGLclampf blue, GrGLc (…)
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/external/skia/src/gpu/gl/
GrGLCreateNullInterface.cpp
15
GrGLvoid
GR_GL_FUNCTION_TYPE nullGLActiveTexture(GrGLenum texture) {}
16
GrGLvoid
GR_GL_FUNCTION_TYPE nullGLAttachShader(GrGLuint program, GrGLuint shader) {}
17
GrGLvoid
GR_GL_FUNCTION_TYPE nullGLBeginQuery(GrGLenum target, GrGLuint id) {}
18
GrGLvoid
GR_GL_FUNCTION_TYPE nullGLBindAttribLocation(GrGLuint program, GrGLuint index, const char* name) {}
19
GrGLvoid
GR_GL_FUNCTION_TYPE nullGLBindTexture(GrGLenum target, GrGLuint texture) {}
20
GrGLvoid
GR_GL_FUNCTION_TYPE nullGLBlendColor(GrGLclampf red, GrGLclampf green, GrGLclampf blue, GrGLclampf alpha) {}
21
GrGLvoid
GR_GL_FUNCTION_TYPE nullGLBindFragDataLocation(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name) {}
22
GrGLvoid
GR_GL_FUNCTION_TYPE nullGLBlendFunc(GrGLenum sfactor, GrGLenum dfactor) {}
23
GrGLvoid
GR_GL_FUNCTION_TYPE nullGLBufferData(GrGLenum target, GrGLsizeiptr size, const
GrGLvoid
* data, GrGLenum usage) {
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GrGpuGL_program.cpp
398
(
GrGLvoid
*)vertexOffset));
404
GrGLvoid
* texCoordOffset = (
GrGLvoid
*)(vertexOffset + newTexCoordOffsets[t]);
421
GrGLvoid
* colorOffset = (int8_t*)(vertexOffset + newColorOffset);
436
GrGLvoid
* coverageOffset = (int8_t*)(vertexOffset + newCoverageOffset);
451
GrGLvoid
* edgeOffset = (int8_t*)(vertexOffset + newEdgeOffset);
GrGpuGL.cpp
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/external/skia/src/gpu/gl/debug/
GrGLCreateDebugInterface.cpp
36
GrGLvoid
GR_GL_FUNCTION_TYPE debugGLActiveTexture(GrGLenum texture) {
46
GrGLvoid
GR_GL_FUNCTION_TYPE debugGLAttachShader(GrGLuint programID,
61
GrGLvoid
GR_GL_FUNCTION_TYPE debugGLBeginQuery(GrGLenum target, GrGLuint id) {
64
GrGLvoid
GR_GL_FUNCTION_TYPE debugGLBindAttribLocation(GrGLuint program,
70
GrGLvoid
GR_GL_FUNCTION_TYPE debugGLBindTexture(GrGLenum target,
84
GrGLvoid
GR_GL_FUNCTION_TYPE debugGLBlendColor(GrGLclampf red,
90
GrGLvoid
GR_GL_FUNCTION_TYPE debugGLBindFragDataLocation(GrGLuint program,
95
GrGLvoid
GR_GL_FUNCTION_TYPE debugGLBlendFunc(GrGLenum sfactor,
100
GrGLvoid
GR_GL_FUNCTION_TYPE debugGLBufferData(GrGLenum target,
102
const
GrGLvoid
* data
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