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Searched
refs:GrVertexLayout
(Results
1 - 16
of
16
) sorted by null
/external/skia/src/gpu/
GrDrawState.cpp
62
void gen_mask_arrays(
GrVertexLayout
* stageTexCoordMasks,
63
GrVertexLayout
* texCoordMasks) {
87
GrVertexLayout
stageTexCoordMasks[GrDrawState::kNumStages];
88
GrVertexLayout
texCoordMasks[GrDrawState::kMaxTexCoords];
91
GrPrintf("const
GrVertexLayout
gStageTexCoordMasks[] = {\n");
97
GrPrintf("const
GrVertexLayout
gTexCoordMasks[] = {\n");
108
const
GrVertexLayout
gStageTexCoordMasks[] = {
117
const
GrVertexLayout
gTexCoordMasks[] = {
127
bool check_layout(
GrVertexLayout
layout) {
139
int num_tex_coords(
GrVertexLayout
layout)
[
all
...]
GrDrawTarget.h
193
*
GrVertexLayout
. The data in the array is consumed at the time that
244
bool reserveVertexAndIndexSpace(
GrVertexLayout
vertexLayout,
284
void setVertexSourceToArray(
GrVertexLayout
vertexLayout,
305
void setVertexSourceToBuffer(
GrVertexLayout
vertexLayout,
560
GrVertexLayout
vertexLayout,
566
GrVertexLayout
vertexLayout,
695
GrVertexLayout
fVertexLayout;
729
GrVertexLayout
getVertexLayout() const {
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...]
GrDrawState.h
35
*
GrVertexLayout
used to draw.
43
* per-vertex colors, depending upon
GrVertexLayout
. The input to the first coverage stage is
142
* @return the bit to add to a
GrVertexLayout
bitfield.
150
static bool StageUsesTexCoords(
GrVertexLayout
layout, int stageIdx);
158
* Additional Bits that can be specified in
GrVertexLayout
.
179
// make sure we haven't exceeded the number of bits in
GrVertexLayout
.
180
GR_STATIC_ASSERT(kHighVertexLayoutBit < ((uint64_t)1 << 8*sizeof(
GrVertexLayout
)));
189
static size_t VertexSize(
GrVertexLayout
vertexLayout);
203
static int VertexTexCoordsForStage(int stageIdx,
GrVertexLayout
vertexLayout);
211
static int VertexStageCoordOffset(int stageIdx,
GrVertexLayout
vertexLayout)
[
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...]
GrAARectRenderer.cpp
16
static
GrVertexLayout
aa_rect_layout(bool useCoverage) {
17
GrVertexLayout
layout = 0;
128
GrVertexLayout
layout = aa_rect_layout(useVertexCoverage);
198
GrVertexLayout
layout = aa_rect_layout(useVertexCoverage);
GrDrawTarget.cpp
139
bool GrDrawTarget::reserveVertexSpace(
GrVertexLayout
vertexLayout,
184
bool GrDrawTarget::reserveVertexAndIndexSpace(
GrVertexLayout
vertexLayout,
267
void GrDrawTarget::setVertexSourceToArray(
GrVertexLayout
vertexLayout,
287
void GrDrawTarget::setVertexSourceToBuffer(
GrVertexLayout
vertexLayout,
482
GrVertexLayout
default_blend_opts_vertex_layout() {
483
GrVertexLayout
layout = 0;
493
GrVertexLayout
layout;
675
GrVertexLayout
layout = 0;
766
GrVertexLayout
vertexLayout,
782
GrVertexLayout
vertexLayout
[
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...]
GrInOrderDrawBuffer.h
111
GrVertexLayout
fVertexLayout;
GrDefaultPathRenderer.cpp
214
GrVertexLayout
layout = 0;
GrContext.cpp
312
static const
GrVertexLayout
layout = GrDrawState::StageTexCoordVertexLayoutBit(0,0);
876
GrVertexLayout
layout = 0;
[
all
...]
GrAAConvexPathRenderer.cpp
456
GrVertexLayout
layout = 0;
GrAAHairLinePathRenderer.cpp
505
GrVertexLayout
layout = GrDrawState::kEdge_VertexLayoutBit;
GrInOrderDrawBuffer.cpp
78
GrVertexLayout
layout = 0;
/external/skia/include/gpu/
GrTextContext.h
36
GrVertexLayout
fVertexLayout;
GrTypes.h
201
typedef int
GrVertexLayout
;
/external/skia/src/gpu/gl/
GrGLProgram.h
120
GrVertexLayout
fVertexLayout;
GrGpuGL.h
294
GrVertexLayout
fVertexLayout;
GrGpuGL_program.cpp
350
GrVertexLayout
currLayout = this->getVertexLayout();
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