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Searched
refs:IT_NAILGUN
(Results
1 - 3
of
3
) sorted by null
/external/quake/quake/src/QW/client/
bothdefs.h
114
#define
IT_NAILGUN
4
/external/quake/quake/src/QW/progs/
weapons.qc
895
else if (self.weapon ==
IT_NAILGUN
)
950
else if(self.ammo_nails >= 1 && (it &
IT_NAILGUN
) )
951
return
IT_NAILGUN
;
1034
else if (self.weapon ==
IT_NAILGUN
)
1093
fl =
IT_NAILGUN
;
1160
IT_NAILGUN
|
1210
self.weapon =
IT_NAILGUN
;
1214
else if (self.weapon ==
IT_NAILGUN
)
1287
self.weapon =
IT_NAILGUN
;
1291
else if (self.weapon ==
IT_NAILGUN
)
[
all
...]
/external/quake/quake/src/WinQuake/
quakedef.h
146
#define
IT_NAILGUN
4
Completed in 193 milliseconds