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Searched
refs:InputTextureUniformName
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/media/mca/filterfw/native/core/
shader_program.h
212
static std::string
InputTextureUniformName
(int index);
shader_program.cpp
420
std::string ShaderProgram::
InputTextureUniformName
(int index) {
441
ProgramVar tex_var = GetUniform(
InputTextureUniformName
(i));
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