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Searched
refs:LOGIC_OP
(Results
1 - 5
of
5
) sorted by null
/system/core/libpixelflinger/
picker.cpp
109
n |= GGL_BUILD_NEEDS(c->state.
logic_op
.opcode,
LOGIC_OP
);
111
n |= GGL_BUILD_NEEDS(GGL_COPY,
LOGIC_OP
);
/system/core/libpixelflinger/codeflinger/
texturing.cpp
235
const int opcode = GGL_READ_NEEDS(
LOGIC_OP
, needs.n) | GGL_CLEAR;
242
mLogicOp =
LOGIC_OP
;
254
mLogicOp =
LOGIC_OP
|LOGIC_OP_SRC|LOGIC_OP_DST;
258
mLogicOp =
LOGIC_OP
|LOGIC_OP_DST;
261
mLogicOp =
LOGIC_OP
|LOGIC_OP_SRC;
[
all
...]
GGLAssembler.h
518
LOGIC_OP
=1, LOGIC_OP_SRC=2, LOGIC_OP_DST=4
GGLAssembler.cpp
242
// blending /
logic_op
/ masking need the framebuffer
818
const int opcode = GGL_READ_NEEDS(
LOGIC_OP
, needs.n) | GGL_CLEAR;
[
all
...]
/system/core/include/private/pixelflinger/
ggl_context.h
158
GGL_RESERVE_NEEDS(
LOGIC_OP
, 24, 4 )
518
logic_op_state_t
logic_op
;
member in struct:android::state_t
Completed in 79 milliseconds