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Searched
refs:MaskProgram
(Results
1 - 4
of
4
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/chromium/
RenderSurfaceChromium.h
69
typedef ProgramBinding<VertexShaderPosTex, FragmentShaderRGBATexAlphaMask>
MaskProgram
;
LayerRendererChromium.h
115
const RenderSurfaceChromium::
MaskProgram
* renderSurfaceMaskProgram() const { return m_renderSurfaceMaskProgram.get(); }
211
OwnPtr<RenderSurfaceChromium::
MaskProgram
> m_renderSurfaceMaskProgram;
RenderSurfaceChromium.cpp
108
const RenderSurfaceChromium::
MaskProgram
*
maskProgram
= layerRenderer()->renderSurfaceMaskProgram();
114
layerRenderer()->useShader(
maskProgram
->program());
116
GLC(context3D, context3D->uniform1i(
maskProgram
->fragmentShader().samplerLocation(), 0));
119
GLC(context3D, context3D->uniform1i(
maskProgram
->fragmentShader().maskSamplerLocation(), 1));
122
shaderMatrixLocation =
maskProgram
->vertexShader().matrixLocation();
123
shaderAlphaLocation =
maskProgram
->fragmentShader().alphaLocation();
LayerRendererChromium.cpp
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