/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
shark.c | 152 static float P051[3] = {9.27, -95.11, 5000.00}; 671 glVertex3fv(P051); 683 glVertex3fv(P051); 838 glVertex3fv(P051); 878 glVertex3fv(P051); 884 glVertex3fv(P051); 1210 P051[0] = iP051[0] + seg3; [all...] |
dolphin.c | 190 static float P051[3] = {283.47, -846.09, 5943.46}; 912 glVertex3fv(P051); 922 glVertex3fv(P051); 926 glVertex3fv(P051); 1031 glVertex3fv(P051); 1039 glVertex3fv(P051); [all...] |
whale.c | 231 static float P051[3] = {283.47, -846.09, 5943.46}; 934 glVertex3fv(P051); 944 glVertex3fv(P051); 948 glVertex3fv(P051); 1053 glVertex3fv(P051); 1061 glVertex3fv(P051); [all...] |
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
shark.c | 152 static float P051[3] = {9.27, -95.11, 5000.00}; 671 glVertex3fv(P051); 683 glVertex3fv(P051); 838 glVertex3fv(P051); 878 glVertex3fv(P051); 884 glVertex3fv(P051); 1210 P051[0] = iP051[0] + seg3; [all...] |
dolphin.c | 190 static float P051[3] = {283.47, -846.09, 5943.46}; 912 glVertex3fv(P051); 922 glVertex3fv(P051); 926 glVertex3fv(P051); 1031 glVertex3fv(P051); 1039 glVertex3fv(P051); [all...] |
whale.c | 231 static float P051[3] = {283.47, -846.09, 5943.46}; 934 glVertex3fv(P051); 944 glVertex3fv(P051); 948 glVertex3fv(P051); 1053 glVertex3fv(P051); 1061 glVertex3fv(P051); [all...] |
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
shark.c | 152 static float P051[3] = {9.27, -95.11, 5000.00}; 671 glVertex3fv(P051); 683 glVertex3fv(P051); 838 glVertex3fv(P051); 878 glVertex3fv(P051); 884 glVertex3fv(P051); 1210 P051[0] = iP051[0] + seg3; [all...] |
dolphin.c | 190 static float P051[3] = {283.47, -846.09, 5943.46}; 912 glVertex3fv(P051); 922 glVertex3fv(P051); 926 glVertex3fv(P051); 1031 glVertex3fv(P051); 1039 glVertex3fv(P051); [all...] |
whale.c | 231 static float P051[3] = {283.47, -846.09, 5943.46}; 934 glVertex3fv(P051); 944 glVertex3fv(P051); 948 glVertex3fv(P051); 1053 glVertex3fv(P051); 1061 glVertex3fv(P051); [all...] |