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    Searched refs:PLAY (Results 1 - 17 of 17) sorted by null

  /external/webkit/Source/WebKit/android/
RenderSkinMediaButton.h 45 PLAY,
RenderSkinMediaButton.cpp 56 { "ic_media_play.png", 0, 0 }, // PLAY
129 case PLAY:
  /frameworks/base/drm/java/android/drm/
DrmStore.java 171 public static final int PLAY = 0x01;
202 case PLAY:
  /frameworks/base/media/java/android/media/
AsyncPlayer.java 34 private static final int PLAY = 1;
95 case PLAY:
96 if (mDebug) Log.d(mTag, "PLAY");
159 * @param uri The URI to play. (see {@link MediaPlayer#setDataSource(Context, Uri)})
165 public void play(Context context, Uri uri, boolean looping, int stream) { method in class:AsyncPlayer
168 cmd.code = PLAY;
175 mState = PLAY;
207 * We want to hold a wake lock while we do the prepare and play. The stop probably is
210 * sound to play, but if the CPU turns off before mThread gets to work, it won't. The
215 * This must be called before the first time play is called
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  /frameworks/base/packages/SystemUI/src/com/android/systemui/media/
NotificationPlayer.java 40 private static final int PLAY = 1;
178 case PLAY:
179 if (mDebug) Log.d(mTag, "PLAY");
233 // if there are no more sounds to play, end the Looper to listen for media completion
279 * @param uri The URI to play. (see {@link MediaPlayer#setDataSource(Context, Uri)})
285 public void play(Context context, Uri uri, boolean looping, int stream) { method in class:NotificationPlayer
288 cmd.code = PLAY;
295 mState = PLAY;
327 * We want to hold a wake lock while we do the prepare and play. The stop probably is
330 * sound to play, but if the CPU turns off before mThread gets to work, it won't. Th
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  /packages/apps/Mms/src/com/android/mms/transaction/
NotificationPlayer.java 44 private static final int PLAY = 1;
173 case PLAY:
174 if (mDebug) Log.d(mTag, "PLAY");
219 // if there are no more sounds to play, end the Looper to listen for media completion
264 * @param uri The URI to play. (see {@link MediaPlayer#setDataSource(Context, Uri)})
269 * @param volume The volume at which to play this sound, as a fraction of the system volume for
270 * the relevant stream type. A value of 1 is the maximum and means play at the system
273 public void play(Context context, Uri uri, boolean looping, int stream, float volume) { method in class:NotificationPlayer
276 cmd.code = PLAY;
284 mState = PLAY;
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  /frameworks/av/include/drm/
drm_framework_common.h 124 * Defines constants related to play back
164 static const int PLAY = 0x01;
  /frameworks/wilhelm/src/ut/
OpenSLESUT.c 76 _(PLAY),
  /frameworks/base/core/java/android/webkit/
HTML5VideoViewProxy.java 58 private static final int PLAY = 100;
189 // When native tell Java to play, we need to check whether or not it is
191 public static void play(String url, int time, HTML5VideoViewProxy proxy, method in class:HTML5VideoViewProxy.VideoPlayer
200 // javascript will switch the src and call play.
202 // and play the video after prepared.
372 case PLAY: {
377 VideoPlayer.play(url, mSeekPosition, this, client, videoLayerID);
675 * Play a video stream.
678 public void play(String url, int position, int videoLayerID) { method in class:HTML5VideoViewProxy
686 Message message = obtainMessage(PLAY);
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  /cts/tests/tests/drm/src/android/drm/cts/
DRMTest.java 135 DrmStore.Action.PLAY);
  /external/qemu/distrib/sdl-1.2.15/src/audio/paudio/
SDL_paudio.c 292 * paud.operation; * PLAY, RECORD
308 * paud.rc; * NO_PLAY - DSP code can't do play requests
318 paud_init.operation = PLAY;
425 SDL_SetError("Couldn't set audio format: DSP can't do play requests");
490 fprintf(stderr, "Can't start audio play\n" );
492 SDL_SetError("Can't start audio play");
  /external/webkit/Source/WebCore/platform/graphics/android/layers/
VideoLayerManager.cpp 39 // The animation of the play/pause icon will last for PLAY_PAUSE_ICON_SHOW_TIME
115 m_playTextureId = createTextureFromImage(RenderSkinMediaButton::PLAY);
  /external/qemu/android/
hw-events.h 254 KEY_CODE(PLAY ,207) \
  /frameworks/av/drm/libdrmframework/plugins/forward-lock/FwdLockEngine/src/
FwdLockEngine.cpp 274 case Action::PLAY:
  /external/webkit/Source/WebCore/platform/android/
RenderThemeAndroid.cpp 401 paintInfo.context->platformContext()->drawMediaButton(rect, RenderSkinMediaButton::PLAY, translucent);
  /prebuilts/sdk/14/
android.jar 
  /prebuilts/sdk/17/
android.jar 

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