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Searched
refs:PushTargetCoords
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/media/mca/filterfw/native/core/
shader_program.h
457
bool
PushTargetCoords
(float* coords);
shader_program.cpp
415
bool ShaderProgram::
PushTargetCoords
(float* coords) {
508
if (PushSourceCoords(source_coords_) &&
PushTargetCoords
(target_coords_)) {
543
if (PushSourceCoords(s) &&
PushTargetCoords
(t)) {
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