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    Searched refs:ResourceTexture (Results 1 - 9 of 9) sorted by null

  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
ProgressSpinner.java 23 import com.android.gallery3d.glrenderer.ResourceTexture;
28 private final ResourceTexture mOuter;
29 private final ResourceTexture mInner;
38 mOuter = new ResourceTexture(context, R.drawable.spinner_76_outer_holo);
39 mInner = new ResourceTexture(context, R.drawable.spinner_76_inner_holo);
AbstractSlotRenderer.java 26 import com.android.gallery3d.glrenderer.ResourceTexture;
31 private final ResourceTexture mVideoOverlay;
32 private final ResourceTexture mVideoPlayIcon;
33 private final ResourceTexture mPanoramaIcon;
39 mVideoOverlay = new ResourceTexture(context, R.drawable.ic_video_thumb);
40 mVideoPlayIcon = new ResourceTexture(context, R.drawable.ic_gallery_play);
41 mPanoramaIcon = new ResourceTexture(context, R.drawable.ic_360pano_holo_light);
72 ResourceTexture v = mVideoOverlay;
ManageCacheDrawer.java 27 import com.android.gallery3d.glrenderer.ResourceTexture;
32 private final ResourceTexture mCheckedItem;
33 private final ResourceTexture mUnCheckedItem;
36 private final ResourceTexture mLocalAlbumIcon;
47 mCheckedItem = new ResourceTexture(
49 mUnCheckedItem = new ResourceTexture(
51 mLocalAlbumIcon = new ResourceTexture(
95 ResourceTexture icon;
AlbumSetSlotRenderer.java 27 import com.android.gallery3d.glrenderer.ResourceTexture;
40 private final ResourceTexture mCameraOverlay;
80 mCameraOverlay = new ResourceTexture(activity,
UndoBarView.java 26 import com.android.gallery3d.glrenderer.ResourceTexture;
40 private final ResourceTexture mUndoIcon;
80 mUndoIcon = new ResourceTexture(
EdgeEffect.java 27 import com.android.gallery3d.glrenderer.ResourceTexture;
32 // (3) Use a private Drawable class (which inherits from ResourceTexture)
411 private static class Drawable extends ResourceTexture {
PhotoView.java 40 import com.android.gallery3d.glrenderer.ResourceTexture;
306 mVideoPlayIcon = new ResourceTexture(mContext, R.drawable.ic_control_play);
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  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
ResourceTexture.java 25 // ResourceTexture is a texture whose Bitmap is decoded from a resource.
26 // By default ResourceTexture is not opaque.
27 public class ResourceTexture extends UploadedTexture {
32 public ResourceTexture(Context context, int resId) {
NinePatchTexture.java 35 public class NinePatchTexture extends ResourceTexture {

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