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    Searched refs:SAMPLER_CUBE (Results 1 - 7 of 7) sorted by null

  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
ResourceManager.h 31 SAMPLER_CUBE,
ResourceManager.cpp 315 else if (type == SAMPLER_CUBE)
Context.cpp 965 mResourceManager->checkTextureAllocation(texture, SAMPLER_CUBE);
967 mState.samplerTexture[SAMPLER_CUBE][mState.activeSampler].set(getTexture(texture));
1081 return static_cast<TextureCubeMap*>(getSamplerTexture(mState.activeSampler, SAMPLER_CUBE));
1094 case SAMPLER_CUBE: return mTextureCubeMapZero.get();
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Program.cpp     [all...]
  /external/webkit/Source/WebCore/platform/graphics/
GraphicsContext3D.h 355 SAMPLER_CUBE = 0x8B60,
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  /external/webkit/Source/WebCore/html/canvas/
WebGLRenderingContext.idl 377 const unsigned int SAMPLER_CUBE = 0x8B60;
    [all...]
WebGLRenderingContext.cpp     [all...]

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