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Searched
refs:SAMPLER_CUBE
(Results
1 - 7
of
7
) sorted by null
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
ResourceManager.h
31
SAMPLER_CUBE
,
ResourceManager.cpp
315
else if (type ==
SAMPLER_CUBE
)
Context.cpp
965
mResourceManager->checkTextureAllocation(texture,
SAMPLER_CUBE
);
967
mState.samplerTexture[
SAMPLER_CUBE
][mState.activeSampler].set(getTexture(texture));
1081
return static_cast<TextureCubeMap*>(getSamplerTexture(mState.activeSampler,
SAMPLER_CUBE
));
1094
case
SAMPLER_CUBE
: return mTextureCubeMapZero.get();
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Program.cpp
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/external/webkit/Source/WebCore/platform/graphics/
GraphicsContext3D.h
355
SAMPLER_CUBE
= 0x8B60,
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...]
/external/webkit/Source/WebCore/html/canvas/
WebGLRenderingContext.idl
377
const unsigned int
SAMPLER_CUBE
= 0x8B60;
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...]
WebGLRenderingContext.cpp
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...]
Completed in 422 milliseconds