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    Searched refs:SDL_BlitSurface (Results 1 - 17 of 17) sorted by null

  /external/qemu/distrib/sdl-1.2.15/test/
testalpha.c 165 SDL_BlitSurface(light, NULL, screen, &position);
255 SDL_BlitSurface(backing, NULL, screen, &updates[0]);
296 SDL_BlitSurface(screen, &updates[1], backing, NULL);
300 SDL_BlitSurface(sprite, NULL, screen, &updates[1]);
312 SDL_BlitSurface(backing, NULL, screen, &updates[0]);
316 SDL_BlitSurface(screen, &updates[1], backing, NULL);
318 SDL_BlitSurface(sprite, NULL, screen, &updates[1]);
testpalette.c 218 if(SDL_BlitSurface(bg, NULL, screen, NULL) < 0)
262 if(SDL_BlitSurface(bg, &r, screen, &r) < 0)
283 if(SDL_BlitSurface(boat[(boatdir[i] + 1) / 2], NULL,
testbitmap.c 164 SDL_BlitSurface(bitmap, NULL,
testgamma.c 136 SDL_BlitSurface(image, NULL, screen, &dst);
testsprite.c 90 SDL_BlitSurface(sprite, NULL, screen, &area);
278 SDL_BlitSurface(sprite, NULL, screen, &dst);
testgl.c 220 SDL_BlitSurface(surface, &area, image, &area);
406 SDL_BlitSurface(temp, NULL, global_image, NULL);
445 SDL_BlitSurface(global_image, NULL, screen, &dst);
testblitspeed.c 159 SDL_BlitSurface(src, &srcRect, dst, &dstRect);
testvidinfo.c 69 SDL_BlitSurface(bmp, NULL, screen, &dst);
testwin.c 121 if ( SDL_BlitSurface(picture, NULL, screen, &update) < 0 ) {
  /external/qemu/android/skin/
window.c 80 SDL_BlitSurface( skin_image_surface(back->image), &rs, surface, &rd );
623 SDL_BlitSurface( skin_image_surface(disp->onion), &rs, surface, &rd );
695 SDL_BlitSurface( skin_image_surface(button->image), &rs, surface, &rd );
697 SDL_BlitSurface( skin_image_surface(button->image), &rs, surface, &rd );
    [all...]
trackball.c 559 SDL_BlitSurface( ball->surface, NULL, dst, &d );
  /external/qemu/distrib/sdl-1.2.15/include/
SDL_video.h 728 * while ( SDL_BlitSurface(image, imgrect, screen, dstrect) == -2 ) {
740 * You should call SDL_BlitSurface() unless you know exactly how SDL
743 #define SDL_BlitSurface SDL_UpperBlit
745 /** This is the public blit function, SDL_BlitSurface(), and it performs
    [all...]
  /prebuilts/tools/darwin-x86/sdl/include/SDL/
SDL_video.h 728 * while ( SDL_BlitSurface(image, imgrect, screen, dstrect) == -2 ) {
740 * You should call SDL_BlitSurface() unless you know exactly how SDL
743 #define SDL_BlitSurface SDL_UpperBlit
745 /** This is the public blit function, SDL_BlitSurface(), and it performs
    [all...]
  /prebuilts/tools/linux-x86/sdl/include/SDL/
SDL_video.h 728 * while ( SDL_BlitSurface(image, imgrect, screen, dstrect) == -2 ) {
740 * You should call SDL_BlitSurface() unless you know exactly how SDL
743 #define SDL_BlitSurface SDL_UpperBlit
745 /** This is the public blit function, SDL_BlitSurface(), and it performs
    [all...]
  /prebuilts/tools/windows/sdl/include/SDL/
SDL_video.h 728 * while ( SDL_BlitSurface(image, imgrect, screen, dstrect) == -2 ) {
740 * You should call SDL_BlitSurface() unless you know exactly how SDL
743 #define SDL_BlitSurface SDL_UpperBlit
745 /** This is the public blit function, SDL_BlitSurface(), and it performs
    [all...]
  /external/qemu/distrib/sdl-1.2.15/src/video/quartz/
SDL_QuartzWM.m 442 SDL_BlitSurface(icon, NULL, mergedSurface, NULL);
SDL_QuartzVideo.m     [all...]

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