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  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL Application/
main.c 32 screen=SDL_SetVideoMode(640,480, video_bpp, videoflags);
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/
main.c 32 screen=SDL_SetVideoMode(640,480, video_bpp, videoflags);
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/
main.c 32 screen=SDL_SetVideoMode(640,480, video_bpp, videoflags);
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/
main.c 32 screen=SDL_SetVideoMode(640,480, video_bpp, videoflags);
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL Application/
main.c 32 screen=SDL_SetVideoMode(640,480, video_bpp, videoflags);
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/
main.c 32 screen=SDL_SetVideoMode(640,480, video_bpp, videoflags);
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/
main.c 76 gScreen = SDL_SetVideoMode (640, 480, 0, flags);
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/
main.c 76 gScreen = SDL_SetVideoMode (640, 480, 0, flags);
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/
main.c 76 gScreen = SDL_SetVideoMode (640, 480, 0, flags);
  /external/qemu/distrib/sdl-1.2.15/test/
checkkeys.c 109 if ( SDL_SetVideoMode(640, 480, 0, videoflags) == NULL ) {
testcursor.c 155 screen = SDL_SetVideoMode(320,200,8,SDL_ANYFORMAT);
testalpha.c 396 if ( (screen=SDL_SetVideoMode(w,h,video_bpp,videoflags)) == NULL ) {
478 screen = SDL_SetVideoMode(event.resize.w, event.resize.h, video_bpp, videoflags);
516 screen = SDL_SetVideoMode(w, h, video_bpp, videoflags);
testbitmap.c 99 if ( (screen=SDL_SetVideoMode(640,480,video_bpp,videoflags)) == NULL ) {
testdyngl.c 128 if (SDL_SetVideoMode(640,480,0,SDL_OPENGL)==NULL)
testgamma.c 96 screen = SDL_SetVideoMode(w, h, bpp, flags | SDL_HWPALETTE);
testjoystick.c 23 screen = SDL_SetVideoMode(SCREEN_WIDTH, SCREEN_HEIGHT, 16, 0);
testoverlay2.c 415 if ( (screen=SDL_SetVideoMode(MOOSEPIC_W*scale, MOOSEPIC_H*scale, 0, SDL_RESIZABLE | SDL_SWSURFACE)) == NULL )
521 screen=SDL_SetVideoMode(event.resize.w, event.resize.h, 0, SDL_RESIZABLE | SDL_SWSURFACE);
graywin.c 112 screen = SDL_SetVideoMode(w, h, bpp, flags);
threadwin.c 283 screen = SDL_SetVideoMode(640, 480, video_bpp, video_flags);
testpalette.c 170 if((screen = SDL_SetVideoMode(SCRW, SCRH, 8, vidflags | SDL_HWPALETTE)) == NULL) {
testsprite.c 216 screen = SDL_SetVideoMode(width, height, video_bpp, videoflags);
testwm.c 30 screen = SDL_SetVideoMode(w, h, video_bpp, video_flags);
  /external/qemu/distrib/sdl-1.2.15/src/main/macos/exports/
SDL.x 140 SDL_Init SDL_InitSubSystem SDL_QuitSubSystem SDL_WasInit SDL_Quit SDL_GetAppState SDL_AudioInit SDL_AudioQuit SDL_AudioDriverName SDL_OpenAudio SDL_GetAudioStatus SDL_PauseAudio SDL_LoadWAV_RW SDL_FreeWAV SDL_BuildAudioCVT SDL_ConvertAudio SDL_MixAudio SDL_LockAudio SDL_UnlockAudio SDL_CloseAudio SDL_CDNumDrives SDL_CDName SDL_CDOpen SDL_CDStatus SDL_CDPlayTracks SDL_CDPlay SDL_CDPause SDL_CDResume SDL_CDStop SDL_CDEject SDL_CDClose SDL_HasRDTSC SDL_HasMMX SDL_HasMMXExt SDL_Has3DNow SDL_Has3DNowExt SDL_HasSSE SDL_HasSSE2 SDL_HasAltiVec SDL_SetError SDL_GetError SDL_ClearError SDL_Error SDL_PumpEvents SDL_PeepEvents SDL_PollEvent SDL_WaitEvent SDL_PushEvent SDL_SetEventFilter SDL_GetEventFilter SDL_EventState SDL_NumJoysticks SDL_JoystickName SDL_JoystickOpen SDL_JoystickOpened SDL_JoystickIndex SDL_JoystickNumAxes SDL_JoystickNumBalls SDL_JoystickNumHats SDL_JoystickNumButtons SDL_JoystickUpdate SDL_JoystickEventState SDL_JoystickGetAxis SDL_JoystickGetHat SDL_JoystickGetBall SDL_JoystickGetButton SDL_JoystickClose SDL_EnableUNICODE SDL_EnableKeyRepeat SDL_GetKeyRepeat SDL_GetKeyState SDL_GetModState SDL_SetModState SDL_GetKeyName SDL_LoadObject SDL_LoadFunction SDL_UnloadObject SDL_GetMouseState SDL_GetRelativeMouseState SDL_WarpMouse SDL_CreateCursor SDL_SetCursor SDL_GetCursor SDL_FreeCursor SDL_ShowCursor SDL_CreateMutex SDL_mutexP SDL_mutexV SDL_DestroyMutex SDL_CreateSemaphore SDL_DestroySemaphore SDL_SemWait SDL_SemTryWait SDL_SemWaitTimeout SDL_SemPost SDL_SemValue SDL_CreateCond SDL_DestroyCond SDL_CondSignal SDL_CondBroadcast SDL_CondWait SDL_CondWaitTimeout SDL_RWFromFile SDL_RWFromFP SDL_RWFromMem SDL_RWFromConstMem SDL_AllocRW SDL_FreeRW SDL_ReadLE16 SDL_ReadBE16 SDL_ReadLE32 SDL_ReadBE32 SDL_ReadLE64 SDL_ReadBE64 SDL_WriteLE16 SDL_WriteBE16 SDL_WriteLE32 SDL_WriteBE32 SDL_WriteLE64 SDL_WriteBE64 SDL_GetWMInfo SDL_CreateThread SDL_CreateThread SDL_ThreadID SDL_GetThreadID SDL_WaitThread SDL_KillThread SDL_GetTicks SDL_Delay SDL_SetTimer SDL_AddTimer SDL_RemoveTimer SDL_Linked_Version SDL_VideoInit SDL_VideoQuit SDL_VideoDriverName SDL_GetVideoSurface SDL_GetVideoInfo SDL_VideoModeOK SDL_ListModes SDL_SetVideoMode SDL_UpdateRects SDL_UpdateRect SDL_Flip SDL_SetGamma SDL_SetGammaRamp SDL_GetGammaRamp SDL_ (…)
  /sdk/emulator/opengl/tests/emulator_test_renderer/
main.cpp 68 SDL_Surface *surface = SDL_SetVideoMode(winWidth, winHeight, 32, SDL_SWSURFACE);
  /sdk/emulator/opengl/tests/translator_tests/GLES_V2/
triangleV2.cpp 387 SDL_Surface *surface = SDL_SetVideoMode(WINDOW_WIDTH,WINDOW_HEIGHT, 32, SDL_HWSURFACE);

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