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Searched
refs:SHADER
(Results
1 - 8
of
8
) sorted by null
/cts/tests/tests/opengl/src/android/opengl/cts/
Constants.java
19
public static final int
SHADER
= 1;
AttachShaderTest.java
43
*
shader
count : 2
48
mActivity = getShaderActivity(Constants.
SHADER
, 1);
56
* Test: Attach an invalid vertex
shader
to the program handle
58
*
shader
count : 1
65
mActivity = getShaderActivity(Constants.
SHADER
, 2);
73
*
shader
count : 1
80
mActivity = getShaderActivity(Constants.
SHADER
, 3);
87
* Test: No
shader
is attached to a program, glGetAttachedShaders returns
89
*
shader
count : 0
96
mActivity = getShaderActivity(Constants.
SHADER
, 4)
[
all
...]
NativeAttachShaderTest.java
44
*
shader
count : 2
49
mActivity = getShaderActivity(Constants.
SHADER
, 1);
57
* Test: Attach an invalid vertex
shader
to the program handle
59
*
shader
count : 1
65
mActivity = getShaderActivity(Constants.
SHADER
, 2);
73
*
shader
count : 1
79
mActivity = getShaderActivity(Constants.
SHADER
, 3);
85
* Test: No
shader
is attached to a program, glGetAttachedShaders returns
87
*
shader
count : 0
93
mActivity = getShaderActivity(Constants.
SHADER
, 4)
[
all
...]
OpenGLES20ActivityOne.java
93
if (type == Constants.
SHADER
) {
/external/webkit/Source/WebCore/platform/graphics/chromium/
ShaderChromium.cpp
36
#define
SHADER
(Src) SHADER0(Src)
53
return
SHADER
(
83
return
SHADER
(
114
return
SHADER
(
139
return
SHADER
(
169
return
SHADER
(
184
return
SHADER
(
199
return
SHADER
(
230
return
SHADER
(
270
return
SHADER
(
[
all
...]
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Imp.cpp
150
GL_APICALL void GL_APIENTRY glAttachShader(GLuint program, GLuint
shader
){
153
const GLuint globalProgramName = ctx->shareGroup()->getGlobalName(
SHADER
,program);
155
const GLuint globalShaderName = ctx->shareGroup()->getGlobalName(
SHADER
,
shader
);
158
ObjectDataPtr programData = ctx->shareGroup()->getObjectData(
SHADER
,program);
159
ObjectDataPtr shaderData = ctx->shareGroup()->getObjectData(
SHADER
,
shader
);
167
pData->attachShader(
shader
,shaderType);
177
const GLuint globalProgramName = ctx->shareGroup()->getGlobalName(
SHADER
,program);
179
ObjectDataPtr objData = ctx->shareGroup()->getObjectData(
SHADER
,program)
[
all
...]
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
objectNameManager.h
28
SHADER
= 4,
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
objectNameManager.cpp
147
case
SHADER
: //objects in
shader
namepace are not handled
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