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    Searched refs:SK_GL (Results 1 - 5 of 5) sorted by null

  /external/skia/src/gpu/gl/
SkGLContext.cpp 23 SK_GL(*this, DeleteFramebuffers(1, &fFBO));
24 SK_GL(*this, DeleteRenderbuffers(1, &fColorBufferID));
25 SK_GL(*this, DeleteRenderbuffers(1, &fDepthStencilBufferID));
44 reinterpret_cast<const char*>(SK_GL(*this,
47 reinterpret_cast<const char*>(SK_GL(*this,
54 error = SK_GL(*this, GetError());
59 SK_GL(*this, GenFramebuffers(1, &fFBO));
60 SK_GL(*this, BindFramebuffer(GR_GL_FRAMEBUFFER, fFBO));
61 SK_GL(*this, GenRenderbuffers(1, &fColorBufferID));
62 SK_GL(*this, BindRenderbuffer(GR_GL_RENDERBUFFER, fColorBufferID))
    [all...]
  /external/skia/bench/
BenchGpuTimer_gl.cpp 22 SK_GL(*glctx, GenQueries(1, &fQuery));
29 SK_GL(*fContext, DeleteQueries(1, &fQuery));
38 SK_GL(*fContext, BeginQuery(GR_GL_TIME_ELAPSED, fQuery));
50 SK_GL(*fContext, EndQuery(GR_GL_TIME_ELAPSED));
54 SK_GL(*fContext, GetQueryObjectiv(fQuery,
59 SK_GL(*fContext, GetQueryObjectui64v(fQuery,
benchmain.cpp 839 SK_GL(*glHelper->glContext(), Finish());
875 SK_GL(*glHelper->glContext(), Finish());
  /external/skia/include/gpu/gl/
SkGLContext.h 65 * SK_GL(glCtx, GenTextures(1, &texID));
67 #define SK_GL(ctx, X) (ctx).gl()->f ## X
  /external/skia/tools/
PictureRenderer.cpp 188 SK_GL(*glContext, Finish());

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