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    Searched refs:SL_IID_BUFFERQUEUE (Results 1 - 25 of 28) sorted by null

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  /frameworks/wilhelm/tests/sandbox/
urimime.c 80 ids[0] = SL_IID_BUFFERQUEUE;
111 result = (*playerObject)->GetInterface(playerObject, SL_IID_BUFFERQUEUE, &playerBufferQueue);
configbq.c 131 ids[0] = SL_IID_BUFFERQUEUE;
183 result = (*playerObject)->GetInterface(playerObject, SL_IID_BUFFERQUEUE,
intbufq.c 42 #define IID_BUFFERQUEUE SL_IID_BUFFERQUEUE
srcsink.c 63 SLInterfaceID ids[1] = {SL_IID_BUFFERQUEUE};
playbq.c 348 SLInterfaceID ids2[3] = {SL_IID_BUFFERQUEUE, SL_IID_PLAYBACKRATE, SL_IID_EFFECTSEND};
423 result = (*playerObject)->GetInterface(playerObject, SL_IID_BUFFERQUEUE,
playbq.cpp 348 SLInterfaceID ids2[3] = {SL_IID_BUFFERQUEUE, SL_IID_PLAYBACKRATE, SL_IID_EFFECTSEND};
423 result = (*playerObject)->GetInterface(playerObject, SL_IID_BUFFERQUEUE,
  /frameworks/wilhelm/src/
sl_iid.c 35 const SLInterfaceID SL_IID_BUFFERQUEUE = &SL_IID_array[MPH_BUFFERQUEUE];
  /frameworks/wilhelm/tests/automated/
BufferQueue_test.cpp 64 static const SLInterfaceID ids[1] = { SL_IID_BUFFERQUEUE };
66 static const SLInterfaceID ids_mutesolo[2] = { SL_IID_BUFFERQUEUE, SL_IID_MUTESOLO };
68 static const SLInterfaceID ids_seek[2] = { SL_IID_BUFFERQUEUE, SL_IID_SEEK };
203 res = (*playerObject)->GetInterface(playerObject, SL_IID_BUFFERQUEUE, &playerBufferQueue);
  /frameworks/wilhelm/tests/examples/
slesTestSawtoothBufferQueue.cpp 200 iidArray[0] = SL_IID_BUFFERQUEUE;
216 res = (*player)->GetInterface(player, SL_IID_BUFFERQUEUE,
slesTestFeedback.cpp 315 SLInterfaceID ids_tx[1] = {SL_IID_BUFFERQUEUE};
329 result = (*playerObject)->GetInterface(playerObject, SL_IID_BUFFERQUEUE, &playerBufferQueue);
  /external/quake/quake/src/WinQuake/
snd_android.cpp 184 iidArray[0] = SL_IID_BUFFERQUEUE;
200 res = (*player)->GetInterface(player, SL_IID_BUFFERQUEUE,
  /development/ndk/platforms/android-9/samples/native-audio/jni/
native-audio-jni.c 215 const SLInterfaceID ids[3] = {SL_IID_BUFFERQUEUE, SL_IID_EFFECTSEND,
235 result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_BUFFERQUEUE,
  /development/ndk/platforms/android-14/include/SLES/
OpenSLES.h     [all...]
  /development/ndk/platforms/android-9/include/SLES/
OpenSLES.h     [all...]
  /frameworks/wilhelm/include/SLES/
OpenSLES.h     [all...]
  /prebuilts/ndk/5/platforms/android-9/arch-arm/usr/include/SLES/
OpenSLES.h     [all...]
  /prebuilts/ndk/6/platforms/android-9/arch-arm/usr/include/SLES/
OpenSLES.h     [all...]
  /prebuilts/ndk/6/platforms/android-9/arch-x86/usr/include/SLES/
OpenSLES.h     [all...]
  /prebuilts/ndk/7/platforms/android-14/arch-arm/usr/include/SLES/
OpenSLES.h     [all...]
  /prebuilts/ndk/7/platforms/android-14/arch-x86/usr/include/SLES/
OpenSLES.h     [all...]
  /prebuilts/ndk/7/platforms/android-9/arch-arm/usr/include/SLES/
OpenSLES.h     [all...]
  /prebuilts/ndk/7/platforms/android-9/arch-x86/usr/include/SLES/
OpenSLES.h     [all...]
  /prebuilts/ndk/8/platforms/android-14/arch-arm/usr/include/SLES/
OpenSLES.h     [all...]
  /prebuilts/ndk/8/platforms/android-14/arch-mips/usr/include/SLES/
OpenSLES.h     [all...]
  /prebuilts/ndk/8/platforms/android-14/arch-x86/usr/include/SLES/
OpenSLES.h     [all...]

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