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Searched
refs:SU_WEAPONFRAME
(Results
1 - 3
of
3
) sorted by null
/external/quake/quake/src/WinQuake/
protocol.h
56
#define
SU_WEAPONFRAME
(1<<12)
sv_main.cpp
654
bits |=
SU_WEAPONFRAME
;
684
if (bits &
SU_WEAPONFRAME
)
cl_parse.cpp
556
if (bits &
SU_WEAPONFRAME
)
Completed in 2553 milliseconds