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    Searched refs:SU_WEAPONFRAME (Results 1 - 3 of 3) sorted by null

  /external/quake/quake/src/WinQuake/
protocol.h 56 #define SU_WEAPONFRAME (1<<12)
sv_main.cpp 654 bits |= SU_WEAPONFRAME;
684 if (bits & SU_WEAPONFRAME)
cl_parse.cpp 556 if (bits & SU_WEAPONFRAME)

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