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    Searched refs:SetSourceRegion (Results 1 - 3 of 3) sorted by null

  /frameworks/base/media/mca/filterfw/native/core/
shader_program.h 73 // output regions by using the SetSourceRegion(...) and SetTargetRegion(...)
143 void SetSourceRegion(const Quad& quad);
shader_program.cpp 235 SetSourceRegion(quad);
238 void ShaderProgram::SetSourceRegion(const Quad& quad) {
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  /frameworks/base/media/mca/filterfw/jni/
jni_shader_program.cpp 155 program->SetSourceRegion(Quad(Point(x0, y0), Point(x1, y1), Point(x2, y2), Point(x3, y3)));

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