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    Searched refs:SetUniformValue (Results 1 - 3 of 3) sorted by null

  /frameworks/base/media/mca/filterfw/native/core/
shader_program.h 179 bool SetUniformValue(ProgramVar var, int value);
183 bool SetUniformValue(ProgramVar var, float value);
187 bool SetUniformValue(ProgramVar var, const int* values, int count);
191 bool SetUniformValue(ProgramVar var, const float* values, int count);
195 bool SetUniformValue(ProgramVar var, const std::vector<int>& values);
199 bool SetUniformValue(ProgramVar var, const std::vector<float>& values);
204 bool SetUniformValue(const std::string& name, const Value& value);
shader_program.cpp 678 bool ShaderProgram::SetUniformValue(ProgramVar var, int value) {
690 bool ShaderProgram::SetUniformValue(ProgramVar var, float value) {
702 bool ShaderProgram::SetUniformValue(ProgramVar var,
753 bool ShaderProgram::SetUniformValue(ProgramVar var,
816 bool ShaderProgram::SetUniformValue(ProgramVar var, const std::vector<int>& values) {
817 return SetUniformValue(var, &values[0], values.size());
820 bool ShaderProgram::SetUniformValue(ProgramVar var,
822 return SetUniformValue(var, &values[0], values.size());
825 bool ShaderProgram::SetUniformValue(const std::string& name, const Value& value) {
827 return SetUniformValue(GetUniform(name), GetFloatValue(value))
    [all...]
  /frameworks/base/media/mca/filterfw/jni/
jni_shader_program.cpp 83 return ToJBool(program && program->SetUniformValue(c_key, c_value));

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