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  /external/jmonkeyengine/engine/src/core/com/jme3/material/
TechniqueDef.java 93 public enum ShadowMode {
110 private ShadowMode shadowMode = ShadowMode.Disable;
167 public ShadowMode getShadowMode() {
168 return shadowMode;
174 * @param shadowMode the shadow mode.
176 * @see ShadowMode
178 public void setShadowMode(ShadowMode shadowMode) {
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  /external/jmonkeyengine/engine/src/test/jme3test/light/
TestShadow.java 41 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
78 rootNode.setShadowMode(ShadowMode.Off);
83 floorGeom.setShadowMode(ShadowMode.Receive);
89 teapot.setShadowMode(ShadowMode.CastAndReceive);
94 // lightMdl.setShadowMode(ShadowMode.Off);
104 frustumMdl.setShadowMode(ShadowMode.Off);
TestSpotLight.java 40 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
108 floorGeom.setShadowMode(ShadowMode.Receive);
122 signpost.setShadowMode(ShadowMode.CastAndReceive);
TestTransparentShadow.java 43 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
75 geom.setShadowMode(ShadowMode.Receive);
81 teaGeom.setShadowMode(ShadowMode.Cast);
TestPssmShadow.java 43 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
76 teapot.setShadowMode(ShadowMode.CastAndReceive);
91 soil.setShadowMode(ShadowMode.Receive);
  /external/jmonkeyengine/engine/src/core/com/jme3/shadow/
BasicShadowRenderer.java 44 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
137 GeometryList occluders = rq.getShadowQueueContent(ShadowMode.Cast);
145 GeometryList receivers = rq.getShadowQueueContent(ShadowMode.Receive);
181 viewPort.getQueue().renderShadowQueue(ShadowMode.Cast, renderManager, shadowCam, true);
200 viewPort.getQueue().renderShadowQueue(ShadowMode.Receive, renderManager, viewPort.getCamera(), true);
PssmShadowRenderer.java 45 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
280 frustumMdl.setShadowMode(ShadowMode.Off);
333 GeometryList occluders = rq.getShadowQueueContent(ShadowMode.Cast);
338 GeometryList receivers = rq.getShadowQueueContent(ShadowMode.Receive);
439 viewPort.getQueue().renderShadowQueue(ShadowMode.Receive, renderManager, cam, flushQueues);
  /external/jmonkeyengine/engine/src/test/jme3test/post/
TestTransparentSSAO.java 11 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
41 geom.setShadowMode(ShadowMode.Receive);
47 teaGeom.setShadowMode(ShadowMode.Cast);
TestBloom.java 46 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
99 teapot.setShadowMode(ShadowMode.CastAndReceive);
107 soil.setShadowMode(ShadowMode.CastAndReceive);
TestCrossHatch.java 46 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
99 teapot.setShadowMode(ShadowMode.CastAndReceive);
107 soil.setShadowMode(ShadowMode.CastAndReceive);
TestPosterization.java 46 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
99 teapot.setShadowMode(ShadowMode.CastAndReceive);
107 soil.setShadowMode(ShadowMode.CastAndReceive);
TestTransparentCartoonEdge.java 11 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
43 geom.setShadowMode(ShadowMode.Receive);
49 teaGeom.setShadowMode(ShadowMode.Cast);
TestLightScattering.java 45 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
74 scene.setShadowMode(ShadowMode.CastAndReceive);
TestPostFilters.java 46 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
118 floorGeom.setShadowMode(ShadowMode.Receive);
129 signpost.setShadowMode(ShadowMode.CastAndReceive);
  /external/jmonkeyengine/engine/src/core/com/jme3/renderer/queue/
RenderQueue.java 133 * <code>ShadowMode</code> is a marker used to specify how shadow
136 public enum ShadowMode {
159 * Inherit the <code>ShadowMode</code> from the parent node.
216 * {@link #getShadowQueueContent(com.jme3.renderer.queue.RenderQueue.ShadowMode) },
221 * {@link ShadowMode#CastAndReceive}, it is added to both the cast
224 public void addToShadowQueue(Geometry g, ShadowMode shadBucket) {
282 public GeometryList getShadowQueueContent(ShadowMode shadBucket) {
311 public void renderShadowQueue(ShadowMode shadBucket, RenderManager rm, Camera cam, boolean clear) {
  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestBrickTower.java 53 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
115 rootNode.setShadowMode(ShadowMode.Off);
134 bulletg.setShadowMode(ShadowMode.CastAndReceive);
186 floor.setShadowMode(ShadowMode.Receive);
220 reBoxg.setShadowMode(ShadowMode.CastAndReceive);
TestBrickWall.java 50 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
108 rootNode.setShadowMode(ShadowMode.Off);
123 bulletg.setShadowMode(ShadowMode.CastAndReceive);
159 floor.setShadowMode(ShadowMode.Receive);
194 reBoxg.setShadowMode(ShadowMode.CastAndReceive);
TestCcd.java 48 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
134 bulletg.setShadowMode(ShadowMode.CastAndReceive);
145 bulletg.setShadowMode(ShadowMode.CastAndReceive);
TestHoveringTank.java 54 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
144 spaceCraft.setShadowMode(ShadowMode.CastAndReceive);
182 missile.setShadowMode(ShadowMode.Cast);
293 terrain.setShadowMode(ShadowMode.CastAndReceive);
  /external/jmonkeyengine/engine/src/test/jme3test/batching/
TestBatchNodeTower.java 53 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
123 rootNode.setShadowMode(ShadowMode.Off);
126 batchNode.setShadowMode(ShadowMode.CastAndReceive);
148 bulletg.setShadowMode(ShadowMode.CastAndReceive);
200 floor.setShadowMode(ShadowMode.Receive);
234 reBoxg.setShadowMode(ShadowMode.CastAndReceive);
  /external/jmonkeyengine/engine/src/test/jme3test/effect/
TestEverything.java 41 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
135 floorGeom.setShadowMode(ShadowMode.Receive);
152 // t.setShadowMode(ShadowMode.Receive);
167 model.setShadowMode(ShadowMode.CastAndReceive);
178 signpost.setShadowMode(ShadowMode.CastAndReceive);
  /external/jmonkeyengine/engine/src/test/jme3test/material/
TestParallax.java 44 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
110 signpost.setShadowMode(ShadowMode.CastAndReceive);
  /external/jmonkeyengine/engine/src/test/jme3test/water/
TestSceneWater.java 41 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
130 water.setShadowMode(ShadowMode.Receive);
  /external/jmonkeyengine/engine/src/test/jme3test/animation/
TestCinematic.java 56 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
208 model.setShadowMode(ShadowMode.CastAndReceive);
217 teapot.setShadowMode(ShadowMode.CastAndReceive);
228 soil.setShadowMode(ShadowMode.Receive);
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/
Spatial.java 48 import com.jme3.renderer.queue.RenderQueue.ShadowMode;
140 protected ShadowMode shadowMode = RenderQueue.ShadowMode.Inherit;
1060 * @see Spatial#setShadowMode(com.jme3.renderer.queue.RenderQueue.ShadowMode)
1061 * @see ShadowMode
1063 public RenderQueue.ShadowMode getShadowMode() {
1064 if (shadowMode != RenderQueue.ShadowMode.Inherit) {
1065 return shadowMode;
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