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Searched
refs:SkGrPixelRef
(Results
1 - 7
of
7
) sorted by null
/external/skia/include/gpu/
SkGrTexturePixelRef.h
14
#include "
SkGrPixelRef
.h"
16
typedef
SkGrPixelRef
SkGrTexturePixelRef;
17
typedef
SkGrPixelRef
SkGrRenderTargetPixelRef;
SkGrPixelRef.h
43
class SK_API
SkGrPixelRef
: public SkROLockPixelsPixelRef {
50
SkGrPixelRef
(GrSurface* surface, bool transferCacheLock = false);
51
virtual ~
SkGrPixelRef
();
/external/skia/src/gpu/
SkGrPixelRef.cpp
11
#include "
SkGrPixelRef
.h"
51
static
SkGrPixelRef
* copyToTexturePixelRef(GrTexture* texture, SkBitmap::Config dstConfig,
96
SkGrPixelRef
* pixelRef = SkNEW_ARGS(
SkGrPixelRef
, (dst));
103
SkGrPixelRef
::
SkGrPixelRef
(GrSurface* surface, bool transferCacheLock) {
120
SkGrPixelRef
::~
SkGrPixelRef
() {
131
SkGpuTexture*
SkGrPixelRef
::getTexture() {
138
SkPixelRef*
SkGrPixelRef
::deepCopy(SkBitmap::Config dstConfig, const SkIRect* subset)
[
all
...]
SkGpuDevice.cpp
196
// TODO: Remove this trickery once we figure out how to make
SkGrPixelRef
do this without
202
SkPixelRef* pr = SkNEW_ARGS(
SkGrPixelRef
, (surface, cached));
242
SkGrPixelRef
* pr = SkNEW_ARGS(
SkGrPixelRef
, (texture));
[
all
...]
/external/skia/src/effects/
SkImageFilterUtils.cpp
14
#include "
SkGrPixelRef
.h"
20
result->setPixelRef(SkNEW_ARGS(
SkGrPixelRef
, (texture)))->unref();
37
result->setPixelRef(new
SkGrPixelRef
(resultTex))->unref();
/external/skia/src/image/
SkImage_Gpu.cpp
14
#include "
SkGrPixelRef
.h"
47
fBitmap.setPixelRef(new
SkGrPixelRef
(fTexture))->unref();
66
fBitmap.setPixelRef(new
SkGrPixelRef
(texture))->unref();
/external/skia/
Android.mk
335
src/gpu/
SkGrPixelRef
.cpp \
Completed in 859 milliseconds