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    Searched refs:SkGrPixelRef (Results 1 - 7 of 7) sorted by null

  /external/skia/include/gpu/
SkGrTexturePixelRef.h 14 #include "SkGrPixelRef.h"
16 typedef SkGrPixelRef SkGrTexturePixelRef;
17 typedef SkGrPixelRef SkGrRenderTargetPixelRef;
SkGrPixelRef.h 43 class SK_API SkGrPixelRef : public SkROLockPixelsPixelRef {
50 SkGrPixelRef(GrSurface* surface, bool transferCacheLock = false);
51 virtual ~SkGrPixelRef();
  /external/skia/src/gpu/
SkGrPixelRef.cpp 11 #include "SkGrPixelRef.h"
51 static SkGrPixelRef* copyToTexturePixelRef(GrTexture* texture, SkBitmap::Config dstConfig,
96 SkGrPixelRef* pixelRef = SkNEW_ARGS(SkGrPixelRef, (dst));
103 SkGrPixelRef::SkGrPixelRef(GrSurface* surface, bool transferCacheLock) {
120 SkGrPixelRef::~SkGrPixelRef() {
131 SkGpuTexture* SkGrPixelRef::getTexture() {
138 SkPixelRef* SkGrPixelRef::deepCopy(SkBitmap::Config dstConfig, const SkIRect* subset)
    [all...]
SkGpuDevice.cpp 196 // TODO: Remove this trickery once we figure out how to make SkGrPixelRef do this without
202 SkPixelRef* pr = SkNEW_ARGS(SkGrPixelRef, (surface, cached));
242 SkGrPixelRef* pr = SkNEW_ARGS(SkGrPixelRef, (texture));
    [all...]
  /external/skia/src/effects/
SkImageFilterUtils.cpp 14 #include "SkGrPixelRef.h"
20 result->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (texture)))->unref();
37 result->setPixelRef(new SkGrPixelRef(resultTex))->unref();
  /external/skia/src/image/
SkImage_Gpu.cpp 14 #include "SkGrPixelRef.h"
47 fBitmap.setPixelRef(new SkGrPixelRef(fTexture))->unref();
66 fBitmap.setPixelRef(new SkGrPixelRef(texture))->unref();
  /external/skia/
Android.mk 335 src/gpu/SkGrPixelRef.cpp \

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