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Searched
refs:SkeletonControl
(Results
1 - 7
of
7
) sorted by null
/external/jmonkeyengine/engine/src/test/jme3test/model/anim/
TestCustomAnim.java
37
import com.jme3.animation.
SkeletonControl
;
122
SkeletonControl
skeletonControl
= new
SkeletonControl
(skeleton);
123
model.addControl(
skeletonControl
);
TestOgreAnim.java
83
SkeletonControl
skeletonControl
= model.getControl(
SkeletonControl
.class);
89
Node n =
skeletonControl
.getAttachmentsNode("hand.right");
/external/jmonkeyengine/engine/src/core/com/jme3/animation/
SkeletonControl.java
29
public class
SkeletonControl
extends AbstractControl implements Cloneable {
48
public
SkeletonControl
() {
58
public
SkeletonControl
(Skeleton skeleton) {
69
SkeletonControl
(Mesh[] targets, Skeleton skeleton) {
198
SkeletonControl
clone = new
SkeletonControl
();
AnimControl.java
75
private
SkeletonControl
skeletonControl
;
278
if (spatial == null &&
skeletonControl
!= null) {
279
this.spatial.removeControl(
skeletonControl
);
285
if (spatial != null &&
skeletonControl
!= null) {
286
spatial.addControl(
skeletonControl
);
363
// before the AnimControl/
SkeletonControl
split.
366
//
SkeletonControl
for old files and add it to the spatial.
372
skeletonControl
= new
SkeletonControl
(targets, skeleton);
[
all
...]
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/modifiers/
ArmatureModifier.java
17
import com.jme3.animation.
SkeletonControl
;
214
node.addControl(new
SkeletonControl
(animData.skeleton));
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
KinematicRagdollControl.java
37
import com.jme3.animation.
SkeletonControl
;
67
* To use this control you need a model with an AnimControl and a
SkeletonControl
.<br>
319
//I remove the
skeletonControl
and readd it to the spatial to make sure it's after the ragdollControl in the stack
321
SkeletonControl
sc = model.getControl(
SkeletonControl
.class);
[
all
...]
/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
MeshLoader.java
36
import com.jme3.animation.
SkeletonControl
;
802
SkeletonControl
skeletonControl
= new
SkeletonControl
(animData.skeleton);
805
model.addControl(
skeletonControl
);
Completed in 621 milliseconds