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  /external/webkit/Source/WebCore/platform/text/
TextStream.h 35 class TextStream {
37 TextStream& operator<<(bool);
38 TextStream& operator<<(int);
39 TextStream& operator<<(unsigned);
40 TextStream& operator<<(long);
41 TextStream& operator<<(unsigned long);
42 TextStream& operator<<(float);
43 TextStream& operator<<(double);
44 TextStream& operator<<(const char*);
45 TextStream& operator<<(const void*)
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TextStream.cpp 27 #include "TextStream.h"
38 TextStream& TextStream::operator<<(bool b)
43 TextStream& TextStream::operator<<(int i)
50 TextStream& TextStream::operator<<(unsigned i)
57 TextStream& TextStream::operator<<(long i)
64 TextStream& TextStream::operator<<(unsigned long i
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  /external/webkit/Source/WebCore/rendering/svg/
SVGRenderTreeAsText.h 31 #include "TextStream.h"
51 void write(TextStream&, const RenderSVGPath&, int indent);
52 void write(TextStream&, const RenderSVGRoot&, int indent);
53 void writeSVGGradientStop(TextStream&, const RenderSVGGradientStop&, int indent);
54 void writeSVGResourceContainer(TextStream&, const RenderObject&, int indent);
55 void writeSVGContainer(TextStream&, const RenderObject&, int indent);
56 void writeSVGImage(TextStream&, const RenderSVGImage&, int indent);
57 void writeSVGInlineText(TextStream&, const RenderText&, int indent);
58 void writeSVGText(TextStream&, const RenderBlock&, int indent);
59 void writeResources(TextStream&, const RenderObject&, int indent)
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SVGRenderTreeAsText.cpp 94 friend TextStream& operator<<(TextStream&, TextStreamSeparator&);
100 TextStream& operator<<(TextStream& ts, TextStreamSeparator& sep)
110 static void writeNameValuePair(TextStream& ts, const char* name, ValueType value)
116 static void writeNameAndQuotedValue(TextStream& ts, const char* name, ValueType value)
121 static void writeIfNotEmpty(TextStream& ts, const char* name, const String& value)
128 static void writeIfNotDefault(TextStream& ts, const char* name, ValueType value, ValueType defaultValue)
134 TextStream& operator<<(TextStream& ts, const FloatRect &r
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  /external/webkit/Source/WebCore/rendering/
RenderTreeAsText.h 28 #include "TextStream.h"
42 class TextStream;
59 void write(TextStream&, const RenderObject&, int indent = 0, RenderAsTextBehavior = RenderAsTextBehaviorNormal);
60 void writeIndent(TextStream&, int indent);
67 static void writeRenderObject(TextStream& ts, const RenderObject& o, RenderAsTextBehavior behavior);
70 TextStream& operator<<(TextStream&, const IntPoint&);
71 TextStream& operator<<(TextStream&, const IntRect&);
72 TextStream& operator<<(TextStream&, const FloatPoint&)
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  /external/webkit/Source/WebCore/platform/graphics/filters/
FEGaussianBlur.h 48 virtual TextStream& externalRepresentation(TextStream&, int indention) const;
FEMerge.h 39 virtual TextStream& externalRepresentation(TextStream&, int indention) const;
FEOffset.h 46 virtual TextStream& externalRepresentation(TextStream&, int indention) const;
FETile.h 42 virtual TextStream& externalRepresentation(TextStream&, int indention) const;
SourceAlpha.h 44 virtual TextStream& externalRepresentation(TextStream&, int indention) const;
SourceGraphic.h 45 virtual TextStream& externalRepresentation(TextStream&, int indention) const;
FEBlend.h 51 virtual TextStream& externalRepresentation(TextStream&, int indention) const;
FEFlood.h 47 virtual TextStream& externalRepresentation(TextStream&, int indention) const;
PointLightSource.h 46 virtual TextStream& externalRepresentation(TextStream&) const;
LightSource.h 40 class TextStream;
70 virtual TextStream& externalRepresentation(TextStream&) const = 0;
DistantLightSource.h 46 virtual TextStream& externalRepresentation(TextStream&) const;
FEColorMatrix.h 54 virtual TextStream& externalRepresentation(TextStream&, int indention) const;
FEComposite.h 67 virtual TextStream& externalRepresentation(TextStream&, int indention) const;
FEDiffuseLighting.h 58 virtual TextStream& externalRepresentation(TextStream&, int indention) const;
FEDisplacementMap.h 58 virtual TextStream& externalRepresentation(TextStream&, int indention) const;
FEMorphology.h 54 virtual TextStream& externalRepresentation(TextStream&, int indention) const;
FESpecularLighting.h 59 virtual TextStream& externalRepresentation(TextStream&, int indention) const;
PointLightSource.cpp 36 #include "TextStream.h"
76 static TextStream& operator<<(TextStream& ts, const FloatPoint3D& p)
82 TextStream& PointLightSource::externalRepresentation(TextStream& ts) const
  /external/webkit/Source/WebCore/svg/graphics/filters/
SVGFEImage.h 47 virtual TextStream& externalRepresentation(TextStream&, int indention) const;
  /external/webkit/Source/WebCore/platform/graphics/chromium/cc/
CCPluginLayerImpl.h 47 virtual void dumpLayerProperties(TextStream&, int indent) const;

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