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  /external/quake/quake/src/WinQuake/
vid_vga.cpp 38 vmode_t *VGA_pcurmode;
273 VGA_pcurmode = NULL; // so no further accesses to the buffer are
351 if (VGA_pcurmode)
352 VGA_ClearVideoMem (VGA_pcurmode->planar);
387 VGA_pcurmode = pcurrentmode;
vid_dos.h 55 extern vmode_t *VGA_pcurmode;
vid_ext.cpp 603 // clear the screen and wait for the next frame. VGA_pcurmode, which
606 if (VGA_pcurmode)
607 VGA_ClearVideoMem (VGA_pcurmode->planar);
703 VGA_pcurmode = pcurrentmode;

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