/external/eigen/doc/snippets/ |
MatrixBase_cwiseSqrt.cpp | 0 Vector3d v(1,2,4);
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MatrixBase_cwiseMax.cpp | 0 Vector3d v(2,3,4), w(4,2,3);
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MatrixBase_cwiseMin.cpp | 0 Vector3d v(2,3,4), w(4,2,3);
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MatrixBase_cwiseQuotient.cpp | 0 Vector3d v(2,3,4), w(4,2,3);
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MatrixBase_array.cpp | 0 Vector3d v(1,2,3);
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MatrixBase_col.cpp | 2 m.col(1) = Vector3d(4,5,6);
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MatrixBase_row.cpp | 2 m.row(1) = Vector3d(4,5,6);
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MatrixBase_isOrthogonal.cpp | 0 Vector3d v(1,0,0); 2 Vector3d w(1e-4,0,1);
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MatrixBase_array_const.cpp | 0 Vector3d v(-1,2,-3);
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HouseholderSequence_HouseholderSequence.cpp | 5 Vector3d v0(1, v(1,0), v(2,0)); 7 Vector3d v1(0, 1, v(2,1)); 9 Vector3d v2(0, 0, 1); 12 Vector3d h = Vector3d::Random(); 27 HouseholderSequence<Matrix3d, Vector3d> hhSeq(v, h);
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Tridiagonalization_householderCoefficients.cpp | 5 Vector3d hc = triOfA.householderCoefficients();
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HessenbergDecomposition_packedMatrix.cpp | 8 Vector3d hc = hessOfA.householderCoefficients();
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/external/eigen/doc/examples/ |
tut_arithmetic_dot_cross.cpp | 8 Vector3d v(1,2,3); 9 Vector3d w(0,1,2);
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tut_arithmetic_add_sub.cpp | 19 Vector3d v(1,2,3); 20 Vector3d w(1,0,0);
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tut_arithmetic_scalar_mul_div.cpp | 11 Vector3d v(1,2,3);
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/external/eigen/test/ |
commainitializer.cpp | 30 Vector3d vec[3];
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unalignedassert.cpp | 91 construct_at_boundary<Vector3d>(4);
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array_replicate.cpp | 65 CALL_SUBTEST_3( replicate(Vector3d()) );
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linearstructure.cpp | 75 CALL_SUBTEST_3( linearStructure(Vector3d()) );
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nullary.cpp | 118 CALL_SUBTEST_6( testVectorType(Vector3d()) );
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/external/eigen/test/eigen2/ |
eigen2_commainitializer.cpp | 30 Vector3d vec[3];
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eigen2_linearstructure.cpp | 77 CALL_SUBTEST_3( linearStructure(Vector3d()) );
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/external/eigen/unsupported/test/ |
openglsupport.cpp | 148 Quaterniond qd(AngleAxisd(internal::random<double>(), Vector3d::Random())); 183 Vector2d vd2; vd2.setRandom(); Vector3d vd23; vd23 << vd2, 0; 188 Vector3d vd3; vd3.setRandom(); 202 Vector2d vd2; vd2.setRandom(); Vector3d vd23; vd23 << vd2, 1; 207 Vector3d vd3; vd3.setRandom(); 322 typedef Vector3d Vector3d; 326 VERIFY_UNIFORM(dv,v3d, Vector3d);
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splines.cpp | 124 Vector3d pt = spline(u(i)); 152 Vector3d pt = spline(u(i));
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/external/ceres-solver/examples/ |
bal_problem.cc | 218 Eigen::Vector3d median;
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