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Searched
refs:activeUnits
(Results
1 - 3
of
3
) sorted by null
/system/core/libpixelflinger/codeflinger/
texturing.cpp
270
mTextureMachine.
activeUnits
= 0;
298
mTextureMachine.
activeUnits
++;
341
const bool multiTexture = mTextureMachine.
activeUnits
> 1;
439
const bool multiTexture = mTextureMachine.
activeUnits
> 1;
661
const bool multiTexture = mTextureMachine.
activeUnits
> 1;
[
all
...]
GGLAssembler.h
325
uint8_t
activeUnits
;
GGLAssembler.cpp
515
const bool multiTexture = mTextureMachine.
activeUnits
> 1;
[
all
...]
Completed in 37 milliseconds