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Searched
refs:allocTextures
(Results
1 - 4
of
4
) sorted by null
/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLClientState.cpp
66
m_tex.
allocTextures
= 0;
341
if (m_tex.numTextures == m_tex.
allocTextures
) {
345
if (MAX_TEXTURES - m_tex.
allocTextures
>= m_tex.
allocTextures
) {
346
newAlloc = MAX(4, 2 * m_tex.
allocTextures
);
348
if (m_tex.
allocTextures
== MAX_TEXTURES) {
361
m_tex.
allocTextures
= newAlloc;
GLClientState.h
207
GLuint
allocTextures
;
/sdk/emulator/opengl/shared/OpenglCodecCommon/
GLClientState.cpp
66
m_tex.
allocTextures
= 0;
341
if (m_tex.numTextures == m_tex.
allocTextures
) {
345
if (MAX_TEXTURES - m_tex.
allocTextures
>= m_tex.
allocTextures
) {
346
newAlloc = MAX(4, 2 * m_tex.
allocTextures
);
348
if (m_tex.
allocTextures
== MAX_TEXTURES) {
361
m_tex.
allocTextures
= newAlloc;
GLClientState.h
207
GLuint
allocTextures
;
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