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    Searched refs:applyLocal (Results 1 - 4 of 4) sorted by null

  /external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
GhostControl.java 33 protected boolean applyLocal = false;
43 return applyLocal;
52 applyLocal = applyPhysicsLocal;
56 if (applyLocal) {
63 if (applyLocal) {
165 oc.write(applyLocal, "applyLocalPhysics", false);
175 applyLocal = ic.readBoolean("applyLocalPhysics", false);
CharacterControl.java 34 protected boolean applyLocal = false;
44 return applyLocal;
53 applyLocal = applyPhysicsLocal;
57 if (applyLocal) {
135 if (!applyLocal && spatial.getParent() != null) {
191 oc.write(applyLocal, "applyLocalPhysics", false);
204 applyLocal = ic.readBoolean("applyLocalPhysics", false);
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
VehicleWheel.java 68 private boolean applyLocal = false;
105 if (!applyLocal && wheelSpatial.getParent() != null) {
416 return applyLocal;
419 public void setApplyLocal(boolean applyLocal) {
420 this.applyLocal = applyLocal;
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
VehicleWheel.java 68 private boolean applyLocal = false;
101 if (!applyLocal && wheelSpatial.getParent() != null) {
396 return applyLocal;
399 public void setApplyLocal(boolean applyLocal) {
400 this.applyLocal = applyLocal;

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