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Searched
refs:assignRenderStateToMaterial
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/
TestAppRS.java
240
mActiveScene.
assignRenderStateToMaterial
(diffuse, "lambert2$");
242
mActiveScene.
assignRenderStateToMaterial
(paint, "^Paint");
243
mActiveScene.
assignRenderStateToMaterial
(paint, "^Carbon");
244
mActiveScene.
assignRenderStateToMaterial
(paint, "^Glass");
245
mActiveScene.
assignRenderStateToMaterial
(paint, "^MainGlass");
247
mActiveScene.
assignRenderStateToMaterial
(aluminum, "^Metal");
248
mActiveScene.
assignRenderStateToMaterial
(aluminum, "^Brake");
250
mActiveScene.
assignRenderStateToMaterial
(glassTransp, "^GlassLight");
252
mActiveScene.
assignRenderStateToMaterial
(lights, "^LightBlinn");
253
mActiveScene.
assignRenderStateToMaterial
(diff_lights, "^LightLambert")
[
all
...]
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
Scene.java
199
public void
assignRenderStateToMaterial
(RenderState renderState, String regex) {
Completed in 620 milliseconds