/external/quake/quake/src/QW/client/ |
gl_mesh.c | 203 int len, bestlen, besttype;
local 221 bestlen = 0;
231 if (len > bestlen)
234 bestlen = len;
235 for (j=0 ; j<bestlen+2 ; j++)
237 for (j=0 ; j<bestlen ; j++)
244 for (j=0 ; j<bestlen ; j++)
248 commands[numcommands++] = (bestlen+2);
250 commands[numcommands++] = -(bestlen+2);
252 for (j=0 ; j<bestlen+2 ; j++) [all...] |
/external/quake/quake/src/WinQuake/ |
gl_mesh.cpp | 209 int len, bestlen, besttype; local 230 bestlen = 0; 241 if (len > bestlen) 244 bestlen = len; 245 for (j=0 ; j<bestlen+2 ; j++) 247 for (j=0 ; j<bestlen ; j++) 254 for (j=0 ; j<bestlen ; j++) 258 commands[numcommands++] = (bestlen+2); 260 commands[numcommands++] = -(bestlen+2); 262 for (j=0 ; j<bestlen+2 ; j++ [all...] |
/external/zlib/src/contrib/asm686/ |
match.S | 38 #define windowbestlen 8 /* s->window + bestlen */ 43 #define bestlen 28 /* size of best match so far */ define 177 movl %eax, bestlen(%esp) 217 * %esi = windowbestlen - i.e., (window + bestlen) 298 movl bestlen(%esp), %ebx 313 movl %eax, bestlen(%esp) 329 movl $MAX_MATCH, bestlen(%esp) 337 movl bestlen(%esp), %ebx
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/external/zlib/src/contrib/amd64/ |
amd64-match.S | 25 #define bestlen r11 define 219 lea (%window, %bestlen), %windowbestlen 227 movzwl -1(%scan, %bestlen), %scanend 418 lea (%window, %bestlen), %windowbestlen
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/external/zlib/src/contrib/masmx86/ |
match686.asm | 123 windowbestlen equ esp + 8 ; s->window + bestlen
128 bestlen equ esp + 28 ; size of best match so far
define 280 mov [bestlen], eax
320 ;;; esi = windowbestlen - i.e., (window + bestlen)
401 mov ebx, [bestlen]
416 mov [bestlen], eax
432 mov dword ptr [bestlen], MAX_MATCH
440 mov ebx, [bestlen]
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/external/zlib/src/contrib/masmx64/ |
gvmat64.asm | 73 ;windowbestlen equ rsp + xx - LocalVarsSize ; s->window + bestlen , use r10+r11
77 ;bestlen equ rsp + xx - LocalVarsSize ; size of best match so far -> r11d
104 ; bestlen r11
378 ;;; esi = windowbestlen - i.e., (window + bestlen)
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