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Searched
refs:blendMode
(Results
1 - 11
of
11
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/filters/
FEBlend.h
45
BlendModeType
blendMode
() const;
FEBlend.cpp
51
BlendModeType FEBlend::
blendMode
() const
/external/jmonkeyengine/engine/src/core/com/jme3/material/
RenderState.java
126
* <code>
BlendMode
</code> specifies the blending operation to use.
128
* @see RenderState#setBlendMode(com.jme3.material.RenderState.
BlendMode
)
130
public enum
BlendMode
{
299
BlendMode
blendMode
=
BlendMode
.Off;
332
oc.write(
blendMode
, "
blendMode
",
BlendMode
.Off);
370
blendMode
= ic.readEnum("blendMode", BlendMode.class, BlendMode.Off)
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all
...]
Material.java
37
import com.jme3.material.RenderState.
BlendMode
;
84
additiveLight.setBlendMode(RenderState.
BlendMode
.AlphaAdditive);
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...]
/external/jmonkeyengine/engine/src/niftygui/com/jme3/niftygui/
RenderDeviceJme.java
50
import de.lessvoid.nifty.render.
BlendMode
;
74
private
BlendMode
blendMode
= null;
159
public void setBlendMode(
BlendMode
blendMode
) {
160
if (this.
blendMode
!=
blendMode
) {
161
this.
blendMode
=
blendMode
;
165
private RenderState.
BlendMode
convertBlend() {
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...]
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
RenderContext.java
119
* @see RenderState#setBlendMode(com.jme3.material.RenderState.
BlendMode
)
121
public RenderState.
BlendMode
blendMode
= RenderState.
BlendMode
.Off;
284
blendMode
= RenderState.
BlendMode
.Off;
/external/webkit/Source/WebCore/platform/graphics/openvg/
PainterOpenVG.cpp
233
VGBlendMode
blendMode
= VG_BLEND_SRC_OVER;
242
blendMode
= VG_BLEND_DST_IN;
250
blendMode
= VG_BLEND_SRC;
253
blendMode
= VG_BLEND_SRC_OVER;
256
blendMode
= VG_BLEND_SRC_IN;
265
blendMode
= VG_BLEND_DST_OVER;
268
blendMode
= VG_BLEND_DST_IN;
280
blendMode
= VG_BLEND_DARKEN;
286
blendMode
= VG_BLEND_LIGHTEN;
293
else if (
blendMode
== VG_BLEND_SRC)
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...]
/external/webkit/Source/WebCore/svg/
SVGPathBlender.cpp
48
float SVGPathBlender::blendAnimatedDimensonalFloat(float from, float to, FloatBlendMode
blendMode
)
53
float fromValue =
blendMode
== BlendHorizontal ? m_fromCurrentPoint.x() : m_fromCurrentPoint.y();
54
float toValue =
blendMode
== BlendHorizontal ? m_toCurrentPoint.x() : m_toCurrentPoint.y();
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
LwjglGL1Renderer.java
345
if (state.getBlendMode() != context.
blendMode
) {
346
if (state.getBlendMode() == RenderState.
BlendMode
.Off) {
380
context.
blendMode
= state.getBlendMode();
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...]
LwjglRenderer.java
582
if (state.getBlendMode() != context.
blendMode
) {
583
if (state.getBlendMode() == RenderState.
BlendMode
.Off) {
617
context.
blendMode
= state.getBlendMode();
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...]
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
OGLESShaderRenderer.java
600
if (state.getBlendMode() != context.
blendMode
) {
601
if (state.getBlendMode() == RenderState.
BlendMode
.Off) {
664
context.
blendMode
= state.getBlendMode();
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...]
Completed in 172 milliseconds