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Searched
refs:cAnimationLoopOnce
(Results
1 - 4
of
4
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/
ImageSource.h
127
// GIF decoder defaults to
cAnimationLoopOnce
in the absence of any loop count
130
// * By making
cAnimationLoopOnce
be 0, we allow the animation cycling code in
135
const int
cAnimationLoopOnce
= 0;
BitmapImage.cpp
291
// decoder will default to
cAnimationLoopOnce
, and we'll try and read
324
if (!m_allDataReceived && repetitionCount(false) ==
cAnimationLoopOnce
&& m_currentFrame >= (frameCount() - 1))
448
// Note that we don't need to special-case
cAnimationLoopOnce
here
/external/webkit/Source/WebCore/platform/graphics/cg/
ImageSourceCG.cpp
243
int result =
cAnimationLoopOnce
; // No property means loop once.
/external/webkit/Source/WebCore/platform/image-decoders/gif/
GIFImageDecoder.cpp
36
, m_repetitionCount(
cAnimationLoopOnce
)
Completed in 142 milliseconds