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  /external/replicaisland/src/com/replica/replicaisland/
InventoryComponent.java 62 public int coinCount;
71 coinCount = 0;
77 coinCount += other.coinCount;
HudSystem.java 225 mCoinDigitsChanged = (mCoinCount != newInventory.coinCount);
228 mCoinCount = newInventory.coinCount;
PlayerComponent.java 230 if (inventory.coinCount >= mDifficultyConstants.getCoinsPerPowerup()) {
231 inventory.coinCount = 0;
GameObjectFactory.java     [all...]

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