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Searched
refs:copyTexture
(Results
1 - 11
of
11
) sorted by null
/external/skia/src/gpu/
SkGrPixelRef.cpp
84
context->
copyTexture
(texture, dst->asRenderTarget(), topLeft);
GrContext.cpp
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/external/skia/src/image/
SkSurface_Gpu.cpp
95
//
copyTexture
requires a render target as the destination
108
fDevice->context()->
copyTexture
(rt->asTexture(), tex->asRenderTarget());
/packages/apps/Gallery2/tests/src/com/android/gallery3d/ui/
GLCanvasStub.java
101
public BasicTexture
copyTexture
(int x, int y, int width, int height) {
/packages/apps/Camera/src/com/android/camera/
CameraScreenNail.java
242
public void
copyTexture
() {
PhotoModule.java
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VideoModule.java
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/packages/apps/Gallery2/src/com/android/camera/
CameraScreenNail.java
254
public void
copyTexture
() {
PhotoModule.java
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VideoModule.java
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...]
/external/skia/include/gpu/
GrContext.h
592
void
copyTexture
(GrTexture* src, GrRenderTarget* dst, const SkIPoint* topLeft = NULL);
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Completed in 338 milliseconds