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    Searched refs:copyTexture (Results 1 - 11 of 11) sorted by null

  /external/skia/src/gpu/
SkGrPixelRef.cpp 84 context->copyTexture(texture, dst->asRenderTarget(), topLeft);
GrContext.cpp     [all...]
  /external/skia/src/image/
SkSurface_Gpu.cpp 95 // copyTexture requires a render target as the destination
108 fDevice->context()->copyTexture(rt->asTexture(), tex->asRenderTarget());
  /packages/apps/Gallery2/tests/src/com/android/gallery3d/ui/
GLCanvasStub.java 101 public BasicTexture copyTexture(int x, int y, int width, int height) {
  /packages/apps/Camera/src/com/android/camera/
CameraScreenNail.java 242 public void copyTexture() {
PhotoModule.java     [all...]
VideoModule.java     [all...]
  /packages/apps/Gallery2/src/com/android/camera/
CameraScreenNail.java 254 public void copyTexture() {
PhotoModule.java     [all...]
VideoModule.java     [all...]
  /external/skia/include/gpu/
GrContext.h 592 void copyTexture(GrTexture* src, GrRenderTarget* dst, const SkIPoint* topLeft = NULL);
    [all...]

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